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/NW4C-1.3.3/include/nw/gfx/res/
Dgfx_ResFog.h
Dgfx_ResSkeleton.h
Dgfx_ResMaterial.h
Dgfx_ResParticleShapeBuilder.h
Dgfx_ResShader.h
Dgfx_ResParticleEmitter.h
Dgfx_ResParticleUpdater.h
Dgfx_ResCamera.h
Dgfx_ResShape.h
Dgfx_ResParticleAnimation.h
Dgfx_ResParticleModel.h
Dgfx_ResParticleShape.h
Dgfx_ResTypeInfo.h
Dgfx_ResLookupTable.h
Dgfx_ResProceduralTexture.h
Dgfx_ResTextureMapper.h
Dgfx_ResLight.h
/NW4C-1.3.3/sources/libraries/gfx/res/
Dgfx_ResShader.cpp
Dgfx_ResLight.cpp
Dgfx_ResParticleModel.cpp
Dgfx_ResTexture.cpp
Dgfx_ResSceneObject.cpp
/NW4C-1.3.3/sources/libraries/anim/res/
Danim_ResUtil.cpp
Danim_ResAnimGroup.cpp
/NW4C-1.3.3/include/nw/anim/res/
Danim_ResTypeInfo.h

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