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10<title>Rotation</title>
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16    <h1>Rotation</h1>
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18    <p>Under <B>Rotate</B>, particle rotation versus the X, Y and Z axes and/or a rotation animation can be set.</p>
19    <h2>Rotation Settings and Features</h2>
20    <p>This page describes <B>Rotation </B>settings and features.</p>
21    <p>To read about the common features <B>Enable </B>and<B> Copy Resource</B>, see <a href="../../effect_common_setting/index.html">here</a>.</p>
22    <div class="wrap_picture"> <img src="assets/particle_rotate.png" alt="Particle Rotation"/> </div>
23    <div class="wrap_text">
24      <table class="space">
25        <tr>
26          <th><em>A</em></th>
27          <td class="td_color">Animation</td>
28          <td>Selects whether to set an animation for particle rotation.</td>
29        </tr>
30        <tr>
31          <th><em>B</em></th>
32          <td class="td_color">Default</td>
33          <td>Sets the default value for particle rotation. <br /> Additional corresponding items are displayed when setting an animation.</td>
34        </tr>
35      </table>
36    </div>
37    <h3 class="wrap_clear">Animation</h3>
38    <p>The following three items can be selected when setting a rotation animation. <br /> These change according to the animation to be created.</p>
39    <table>
40      <thead>
41        <tr>
42          <th>Item</th>
43          <th>Description</th>
44        </tr>
45      </thead>
46      <tbody>
47        <tr>
48          <th>Do not animate</th>
49          <td>Rotation animation is not performed.</td>
50        </tr>
51        <tr>
52          <th>Add to Previous Value</th>
53          <td>Animates rotation at a set speed.</td>
54        </tr>
55        <tr>
56          <th>Directional</th>
57          <td>Animates particles so they tilt in their direction of movement.</td>
58        </tr>
59      </tbody>
60    </table>
61    <h3>Default</h3>
62    <p>Default values change the settings available for the selected animation change.</p>
63    <h4>Settings for Each Animation</h4>
64    <p>The following three animation settings are available in CreativeStudio.</p>
65    <ul>
66      <li>Do not animate</li>
67      <li>Add to Previous Value</li>
68      <li>Directional</li>
69    </ul>
70    <h5>Do not animate</h5>
71    <p>Select this option when you do not want to animate particle rotation. <br /> Set standard values only.</p>
72    <h6>Standard Value</h6>
73    <p>Selecting this option allows separate settings for X, Y and Z axes using standard values for rotation animations. <br /> Setting an <B>Amplitude (%)</B> applies a random value to the rotation at time of particle generation.</p>
74    <p class="new_hint"><B>Note:</B> Rotation amplitude (%) can be set for each X, Y and Z axis.</p>
75    <h5>Add to Previous Value</h5>
76    <p>Select this option when you create a rotation animation that rotates at a set speed. <br /> Set the standard value and the default value to be added to the previous value.</p>
77    <h6>Standard Value</h6>
78    <p>This setting is the same as <B>Do not animate</B>.</p>
79    <h6>Add to Previous Value</h6>
80    <p>Selecting <B>Enable </B>(checkbox) enables scale animation under CreativeStudio.</p>
81    <h6>Default Value</h6>
82    <p>Default values to be added can be set for each of the X, Y and Z axes.</p>
83    <p class="new_hint"><B>Note:</B> Default values are added to standard values each frame to animate rotation at a set speed.</p>
84    <h6>Playback Options</h6>
85    <p><B>Playback Options</B> are options to configure playback of an animation created in the <B>CurveEditor</B> panel along the specified timeline.</p>
86    <table>
87      <thead>
88        <tr>
89          <th>Options</th>
90          <th>Description</th>
91        </tr>
92      </thead>
93      <tbody>
94        <tr>
95          <th>None.</th>
96          <td>Do not use playback options.</td>
97        </tr>
98        <tr>
99          <th>Fit to Lifetime</th>
100          <td><B>Fit to lifespan</B> is a playback option that automatically links animations created on the <B>CurveEditor </B>panel with particle lifetimes.</td>
101        </tr>
102        <tr>
103          <th>Specify Frame Count</th>
104          <td><B>Specify frame count</B> is a playback option that loops animations created in the <B>CurveEditor </B>panel based on the specified frames.</td>
105        </tr>
106        <tr>
107          <th>Frames per Cycle</th>
108          <td>This specifies the number of frames in a single loop cycle when looping animations.</td>
109        </tr>
110        <tr>
111          <th>Random Offset</th>
112          <td>You can use a random offset to change the starting playback keyframe for the animation on a per-particle basis.</td>
113        </tr>
114        <tr>
115          <th>Random Table</th>
116          <td>The random table randomly obtains a value at particle emission time from the animation frame.</td>
117        </tr>
118      </tbody>
119    </table>
120    <h5>Directional</h5>
121    <p>Particles tilt in their direction of movement when <B>Directional </B>is set.</p>
122    <h6>Enable</h6>
123    <p>Selecting <B>Enable </B>(checkbox) causes the <B>Directional </B>setting to be applied by CreativeStudio.</p>
124    <h6>Standard</h6>
125    <p>You can select the tilting standard from a pull-down menu when using a Directional setting.</p>
126    <p class="hint">At present, only speed can be selected.</p>
127    <p class="hint_warn">Caution:<br /> The directional affects the particle on the Z axis, and thus has no visible effect on the particle's shape. <br /> We recommend using together with either the polygon plane (XY) or the Y-axis billboard. (There is a proposal for a future release to transmit the rotational value at the time of child particle generation.)</p>
128    <h4>Runtime Setting</h4>
129    <p>To read about the Enable checkbox and resource copying, see <a href="../../effect_common_setting/index.html">here</a>.</p>
130
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