1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Alpha</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Alpha</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>Under <B>Alpha</B>, you can set the alpha of a particle color.</p> 19 <h2>Alpha Settings and Features</h2> 20 <p>This page describes <B>Alpha </B>settings and features.</p> 21 <div class="wrap_picture"> <img src="assets/particle_alpha.png" alt="Particle alpha"/> </div> 22 <div class="wrap_text"> 23 <table class="space"> 24 <tr> 25 <th><em>A</em></th> 26 <td class="td_color">Animation</td> 27 <td>Sets whether there is an alpha animation. <br /> Settings shown under <B>Alpha </B>change when creating an animation.</td> 28 </tr> 29 <tr> 30 <th><em>B</em></th> 31 <td class="td_color">Default</td> 32 <td>Sets the standard value of alpha using a value from 0 to 1.<br /> <B>Enable </B>(checkbox) can be used to enable/disable settings.</td> 33 </tr> 34 <tr> 35 <th><em>C</em></th> 36 <td class="td_color">Runtime Setting</td> 37 <td>To read about the Enable checkbox and resource copying, see <a href="../../effect_common_setting/index.html">here</a>.</td> 38 </tr> 39 </table> 40 </div> 41 <div class="wrap_clear"></div> 42 <p class="new_hint"><B>Note:</B> The default setting is <B>Do not animate</B>. <br /> The settings shown change when creating an animation.</p> 43 <h3>Animation</h3> 44 <p>You can select whether to animate the particle alpha from a pull-down menu.</p> 45 <img src="assets/particle_alpha01.png" alt="Particle alpha 01"/> 46 <p>The following three items can be selected when setting an alpha animation.</p> 47 <table> 48 <thead> 49 <tr> 50 <th>Item</th> 51 <th>Description</th> 52 </tr> 53 </thead> 54 <tbody> 55 <tr> 56 <th><a href="#no_animation">Do not animate</a></th> 57 <td>Alpha animation is not performed.</td> 58 </tr> 59 <tr> 60 <th><a href="#overwrite_previous_value">Overwrite previous value</a></th> 61 <td>Select this when you want to animate using a curve.</td> 62 </tr> 63 <tr> 64 <th><a href="#four_key_systems">Overwrite previous value using four-key method</a></th> 65 <td>Use this to create low-load animation comprised of key information for only four locations.</td> 66 </tr> 67 </tbody> 68 </table> 69 <a name="no_animation" id="no_animation"></a> 70 <h4>Do not animate</h4> 71 <p>Alpha animation is not performed.</p> 72 <a name="overwrite_previous_value" id="overwrite_previous_value"></a> 73 <h4>Overwrite previous value</h4> 74 <p>Select this option when setting the default value for the alpha or when creating an animation using a curve. <br /> Curves can be created using the <B>CurveEditor </B>panel.</p> 75 <img src="assets/particle_alpha02.png" alt="Particle alpha 02"/> 76 <h5>Default Value</h5> 77 <p>This setting specifies the particle alpha default value from 0 to 1.</p> 78 <h5>Playback Options</h5> 79 <p><B>Playback Options</B> are options to configure playback of an animation created in the <B>CurveEditor</B> panel along the specified timeline.</p> 80 <table> 81 <thead> 82 <tr> 83 <th>Options</th> 84 <th>Description</th> 85 </tr> 86 </thead> 87 <tbody> 88 <tr> 89 <th>None.</th> 90 <td>Do not use playback options.</td> 91 </tr> 92 <tr> 93 <th>Fit to Lifetime</th> 94 <td><B>Fit to lifespan</B> is a playback option that automatically links animations created on the <B>CurveEditor </B>panel with particle lifetimes.</td> 95 </tr> 96 <tr> 97 <th>Specify Frame Count</th> 98 <td><B>Specify frame count</B> is a playback option that loops animations created in the <B>CurveEditor </B>panel based on the specified frames.</td> 99 </tr> 100 <tr> 101 <th>Frames per Cycle</th> 102 <td>This specifies the number of frames in a single loop cycle when looping animations.</td> 103 </tr> 104 <tr> 105 <th>Random Offset</th> 106 <td>You can use a random offset to change the starting playback keyframe for the animation on a per-particle basis.</td> 107 </tr> 108 <tr> 109 <th>Random Table</th> 110 <td>The random table randomly obtains a value at particle emission time from the animation frame.</td> 111 </tr> 112 </tbody> 113 </table> 114 <a name="four_key_systems" id="four_key_systems"></a> 115 <h4>Overwrite previous value using four-key method</h4> 116 <p>Provides a simple way to create particle alpha animation without using the Curve Editor.</p> 117 <p>For details about overwrite previous value using four-key method, see <a href="../../../../../user_guide/particle_effect/particleeffect_animation/animation/index.html#four_key">here</a>.</p> 118 <img src="assets/particle_alpha03.png" alt="Four-Key Method for Particle Alpha"/> 119 <h5>Fade-In end time</h5> 120 <p>Specifies a value of 0.0 to 1.0 for the duration the particle changes between the alpha animation start-time value and alpha animation mid-time value.</p> 121 <h5>Fade-Out start time</h5> 122 <p>Specifies a value of 0.0 to 1.0 for the time the particle starts to change between the alpha animation mid-time value and alpha animation end-time value.</p> 123 <h6>Start-time value</h6> 124 <p>Specifies the alpha value of the particle when the animation starts.</p> 125 <h6>Mid-time value</h6> 126 <p>Specifies the alpha value of the particle at the mid-point time between the start and the end of the animation.</p> 127 <h6>End-time value</h6> 128 <p>Specifies the alpha value of the particle when the animation ends.</p> 129 <!-- InstanceEndEditable --> </div> 130 <div class="footer" /> 131</div> 132<hr><p>CONFIDENTIAL</p></body> 133<!-- InstanceEnd --> 134</html>