1<html> 2<head> 3<title>Defining Light Animations</title> 4<link rel="stylesheet" href="../css/mainpage.css" type="text/css"> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6</head> 7 8<body> 9 10<h1>Defining Light Animations</h1> 11 12<h2>Overview</h2> 13<p> 14Light animations are described as multiple <CODE><LightAnimationData></CODE> under the <CODE><Animations></CODE> tag. Each <CODE><LightAnimationData></CODE> contains the data for the animation of a single light. The light that is the animation target is specified by the <CODE>Name</CODE> attribute of the <CODE><LightAnimationData></CODE> tag, and takes the form: <CODE>light name</CODE> + <CODE>.LightAnimation</CODE>. 15</p> 16 17<table> 18<tr><td> 19<pre> 20<NintendoWareIntermediateFile><br> 21 <GraphicsContentCtr><br> 22 <Animations><br> 23 <LightAnimationData><br> 24</pre> 25</td></tr> 26</table> 27 28<p> 29The animation data is expressed as a collection of animations of individual light parameters. Each parameter animation is defined individually in the form of <CODE>target parameter path </CODE>+ <CODE>animation data</CODE> below the <CODE><MemberAnimationData></CODE> tag. A collection of individual parameter animations exist together in the form of a <CODE><MemberAnimationDataSet></CODE>. If multiple parameters are being animated for a single light, then multiple <CODE><MemberAnimationData></CODE> tags are defined below the <CODE><MemberAnimationDataSet></CODE> tag. 30</p> 31 32<table> 33<tr><td> 34<pre> 35<NintendoWareIntermediateFile><br> 36 <GraphicsContentCtr><br> 37 <Animations><br> 38 <LightAnimationData><br> 39 <MemberAnimationDataSet><br> 40 <MemberAnimationData><br> 41</pre> 42</td></tr> 43</table> 44 45<p> 46In the example below, animation data are configured for the <CODE><Diffuse></CODE> tag of the camera named <I>PointLight</I>. 47</p> 48 49<table> 50<tr><td> 51<pre> 52<NintendoWareIntermediateFile><br> 53 <GraphicsContentCtr><br> 54 <Animations><br> 55 <LightAnimationData Name="PointLight.LightAnimation"><br> 56 <MemberAnimationDataSet><br> 57 <MemberAnimationData><br> 58 <Path>Diffuse</Path><br> 59 <RgbaColorAnimation><br> 60 ... 61</pre> 62</td></tr> 63</table> 64 65<hr><p>CONFIDENTIAL</p></body> 66</html> 67