1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 7.0.0.0 for Windows"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<TITLE>OS_ClearAlloc</TITLE> 8<LINK rel="stylesheet" href="../../css/nitro.css" type="text/css"> 9</HEAD> 10<BODY> 11<H1 align="left">OS_ClearAlloc <IMG src="../../image/NTR.gif" align="middle"><IMG src="../../image/TWL.gif" align="middle"></H1> 12<H2>Syntax</H2> 13<DL> 14 <DD> 15 <PRE><CODE>#include <nitro/os.h></CODE></PRE> 16 <PRE><CODE>void OS_ClearAlloc( OSArenaId id ); 17 </CODE></PRE> 18</DL> 19<H2>Arguments</H2> 20<TABLE border="1" width="100%"> 21 <TBODY> 22 <TR> 23 <TD width="13%"><EM><STRONG>id</STRONG></EM></TD> 24 <TD width="87%">The ID of the arena for which all of the memory allocation system information will be cleared.</TD> 25 </TR> 26 </TBODY> 27</TABLE> 28<H2>Return Values</H2> 29<P>None.</P> 30<H2>Description</H2> 31<P>This function clears memory allocation system information.</P> 32<P>It destroys all heaps that are created in the arena that is specified by the arena ID <em><strong><code>id</code></strong></em>. To use a memory allocation system on that arena again, set it up by calling the <A href="OS_InitAlloc.html"><CODE>OS_InitAlloc</CODE></A> function. 33</P> 34<H2>See Also</H2> 35<P><CODE><A href="OS_InitAlloc.html">OS_InitAlloc</A><BR></CODE></P> 36<H2>Revision History</H2> 37<P>2004/08/30 Initial version.</P> 38<hr><p>CONFIDENTIAL</p></body> 39</HTML>