1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_WaveArchiveFileReader.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_SND_WAVE_ARCHIVE_FILE_READER_H_ 19 #define NW_SND_WAVE_ARCHIVE_FILE_READER_H_ 20 21 #include <nw/snd/snd_WaveArchiveFile.h> 22 23 namespace nw { 24 namespace snd { 25 namespace internal { 26 27 class WaveArchiveFileReader 28 { 29 public: 30 static const u32 SIGNATURE_FILE = NW_UT_MAKE_SIGWORD( 'C', 'W', 'A', 'R' ); 31 static const u32 SIGNATURE_WARC_TABLE; 32 33 WaveArchiveFileReader( const void* pWaveArchiveFile, bool isIndividual = false ); 34 35 // 初期化 36 void InitializeFileTable(); IsAvailable()37 bool IsAvailable() const { return m_pHeader != NULL; } 38 39 u32 GetWaveFileCount() const; 40 u32 GetWaveFileSize( u32 waveIndex ) const; 41 u32 GetWaveFileOffsetFromFileHead( u32 waveIndex ) const; 42 43 // 一括ロードの場合 44 const void* GetWaveFile( u32 waveIndex ) const; 45 46 // 個別ロード時に利用 47 const void* SetWaveFile( u32 waveIndex, const void* pWaveFile ); IsLoaded(u32 waveIndex)48 bool IsLoaded( u32 waveIndex ) const 49 { 50 // if ( GetWaveFileForIndividual( waveIndex ) != NULL ) 51 if ( GetWaveFile( waveIndex ) != NULL ) 52 { 53 return true; 54 } 55 return false; 56 } 57 58 bool HasIndividualLoadTable() const; 59 60 private: 61 // 個別ロードされる波形のロード管理テーブル 62 struct IndividualLoadTable 63 { 64 const void* waveFile[1]; // 実際には、 InfoBlockBody.table.count だけ要素が並ぶ 65 }; 66 67 // アクセサ GetWaveFileForWhole(u32 waveIndex)68 const void* GetWaveFileForWhole( u32 waveIndex ) const 69 { 70 u32 offset = m_pInfoBlockBody->GetOffsetFromFileBlockBody( waveIndex ); 71 return ut::AddOffsetToPtr( &m_pHeader->GetFileBlock()->body, offset ); 72 } GetWaveFileForIndividual(u32 waveIndex)73 const void* GetWaveFileForIndividual( u32 waveIndex ) const 74 { 75 return m_pLoadTable->waveFile[ waveIndex ]; 76 } 77 78 79 // データ 80 const WaveArchiveFile::FileHeader* m_pHeader; 81 const WaveArchiveFile::InfoBlockBody* m_pInfoBlockBody; 82 IndividualLoadTable* m_pLoadTable; 83 }; 84 85 } // namespace nw::snd::internal 86 } // namespace nw::snd 87 } // namespace nw 88 89 90 #endif /* NW_SND_WAVE_ARCHIVE_FILE_READER_H_ */ 91 92