1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_MmlSequenceTrack.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 19566 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_SND_MML_SEQUENCE_TRACK_H_ 17 #define NW_SND_MML_SEQUENCE_TRACK_H_ 18 19 #include <nw/snd/snd_SequenceTrack.h> 20 21 namespace nw { 22 namespace snd { 23 namespace internal { 24 namespace driver { 25 26 class MmlParser; 27 28 /* ======================================================================== 29 class definition 30 ======================================================================== */ 31 32 class MmlSequenceTrack : public SequenceTrack 33 { 34 public: 35 MmlSequenceTrack(); 36 SetMmlParser(const MmlParser * parser)37 void SetMmlParser( const MmlParser* parser ) { m_pParser = parser; } GetMmlParser()38 const MmlParser* GetMmlParser() const { return m_pParser; } 39 40 protected: 41 virtual SequenceTrack::ParseResult Parse( bool doNoteOn ); 42 43 private: 44 const MmlParser* m_pParser; 45 }; 46 47 } // namespace nw::snd::internal::driver 48 } // namespace nw::snd::internal 49 } // namespace nw::snd 50 } // namespace nw 51 52 53 #endif /* NW_SND_MML_SEQUENCE_TRACK_H_ */ 54 55