1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     snd_MmlSequenceTrack.h
4 
5   Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Revision: 19566 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NW_SND_MML_SEQUENCE_TRACK_H_
17 #define NW_SND_MML_SEQUENCE_TRACK_H_
18 
19 #include <nw/snd/snd_SequenceTrack.h>
20 
21 namespace nw {
22 namespace snd {
23 namespace internal {
24 namespace driver {
25 
26 class MmlParser;
27 
28 /* ========================================================================
29         class definition
30    ======================================================================== */
31 
32 class MmlSequenceTrack : public SequenceTrack
33 {
34   public:
35     MmlSequenceTrack();
36 
SetMmlParser(const MmlParser * parser)37     void SetMmlParser( const MmlParser* parser ) { m_pParser = parser; }
GetMmlParser()38     const MmlParser* GetMmlParser() const { return m_pParser; }
39 
40   protected:
41     virtual SequenceTrack::ParseResult Parse( bool doNoteOn );
42 
43   private:
44     const MmlParser* m_pParser;
45 };
46 
47 } // namespace nw::snd::internal::driver
48 } // namespace nw::snd::internal
49 } // namespace nw::snd
50 } // namespace nw
51 
52 
53 #endif /* NW_SND_MML_SEQUENCE_TRACK_H_ */
54 
55