1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_DisposeCallbackManager.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 22284 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_SND_DISPOSE_CALLBACK_MANAGER_H_ 17 #define NW_SND_DISPOSE_CALLBACK_MANAGER_H_ 18 19 #include <nw/ut/ut_LinkList.h> 20 #include <nw/snd/snd_DisposeCallback.h> 21 22 namespace nw { 23 namespace snd { 24 namespace internal { 25 namespace driver { 26 27 class DisposeCallbackManager 28 { 29 /* ------------------------------------------------------------------------ 30 typename definition 31 ------------------------------------------------------------------------ */ 32 public: 33 typedef ut::LinkList< DisposeCallback, offsetof(DisposeCallback,m_DisposeLink)> CallbackList; 34 35 /* ------------------------------------------------------------------------ 36 class member 37 ------------------------------------------------------------------------ */ 38 public: 39 static DisposeCallbackManager& GetInstance(); 40 41 void Dispose( void* mem, unsigned long size ); 42 43 void RegisterDisposeCallback( DisposeCallback* callback ); 44 void UnregisterDisposeCallback( DisposeCallback* callback ); 45 46 unsigned long GetCallbackCount() const; 47 48 private: 49 DisposeCallbackManager(); 50 51 CallbackList m_CallbackList; 52 }; 53 54 } // namespace nw::snd::internal::driver 55 } // namespace nw::snd::internal 56 } // namespace nw::snd 57 } // namespace nw 58 59 60 #endif /* NW_SND_DISPOSE_CALLBACK_MANAGER_H_ */ 61 62