1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: snd_DisposeCallback.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 22284 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_SND_DISPOSE_CALLBACK_H_ 17 #define NW_SND_DISPOSE_CALLBACK_H_ 18 19 #include <nw/ut/ut_LinkList.h> 20 21 namespace nw { 22 namespace snd { 23 namespace internal { 24 namespace driver { 25 26 class DisposeCallback 27 { 28 public: 29 //! @details :private 30 ut::LinkListNode m_DisposeLink; 31 ~DisposeCallback()32 virtual ~DisposeCallback() {} 33 virtual void InvalidateData( const void* start, const void* end ) = 0; 34 }; 35 36 } // namespace nw::snd::internal::driver 37 } // namespace nw::snd::internal 38 } // namespace nw::snd 39 } // namespace nw 40 41 42 #endif /* NW_SND_DISPOSE_CALLBACK_H_ */ 43 44