1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     snd_DisposeCallback.h
4 
5   Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Revision: 22284 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NW_SND_DISPOSE_CALLBACK_H_
17 #define NW_SND_DISPOSE_CALLBACK_H_
18 
19 #include <nw/ut/ut_LinkList.h>
20 
21 namespace nw {
22 namespace snd {
23 namespace internal {
24 namespace driver {
25 
26 class DisposeCallback
27 {
28 public:
29     //! @details :private
30     ut::LinkListNode m_DisposeLink;
31 
~DisposeCallback()32     virtual ~DisposeCallback() {}
33     virtual void InvalidateData( const void* start, const void* end ) = 0;
34 };
35 
36 } // namespace nw::snd::internal::driver
37 } // namespace nw::snd::internal
38 } // namespace nw::snd
39 } // namespace nw
40 
41 
42 #endif /* NW_SND_DISPOSE_CALLBACK_H_ */
43 
44