1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: os_Utility.h 4 5 Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain proprietary 8 information of Nintendo and/or its licensed developers and are protected by 9 national and international copyright laws. They may not be disclosed to third 10 parties or copied or duplicated in any form, in whole or in part, without the 11 prior written consent of Nintendo. 12 13 The content herein is highly confidential and should be handled accordingly. 14 15 $Revision: 31311 $ 16 *---------------------------------------------------------------------------*/ 17 18 #ifndef NW_OS_UTILITY_H_ 19 #define NW_OS_UTILITY_H_ 20 21 #include <nw/types.h> 22 #include <cstdarg> 23 #include <nn/config.h> 24 25 #ifdef NW_RELEASE 26 #define nwosPrintf(...) ((void)0) 27 #define nwosVPrintf(...) ((void)0) 28 #define nwosPanic(...) ::nw::os::Halt() 29 #define nwosWarning(...) ((void)0) 30 #else 31 #define nwosPrintf ::nw::os::internal::Printf 32 #define nwosVPrintf ::nw::os::internal::VPrintf 33 #define nwosPanic(...) ::nw::os::internal::Panic( NN_FILE_NAME, __LINE__, __VA_ARGS__ ) 34 #define nwosWarning(...) ::nw::os::internal::Warning( NN_FILE_NAME, __LINE__, __VA_ARGS__ ) 35 #endif 36 37 namespace nw { 38 namespace os { 39 40 namespace internal { 41 42 void Printf(const char *fmt, ...); 43 void VPrintf(const char *fmt, std::va_list vlist); 44 void Warning( const char* fileName, int line, const char* fmt, ...); 45 void Panic( const char* fileName, int line, const char* fmt, ...); 46 47 } // namespace internal 48 49 int SNPrintf(char* dst, size_t len, const char* fmt, ...); 50 int VSNPrintf(char* dst, size_t len, const char* fmt, std::va_list vlist); 51 52 void Halt(); 53 54 55 } // namespace os 56 } // namespace nw 57 58 59 /* NW_OS_UTILITY_H_ */ 60 #endif 61