1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: os_Utility.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 13725 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_OS_UTILITY_H_ 17 #define NW_OS_UTILITY_H_ 18 19 #include <nw/types.h> 20 #include <cstdarg> 21 #include <nn/config.h> 22 23 #ifdef NW_RELEASE 24 #define nwosPrintf(...) ((void)0) 25 #define nwosVPrintf(...) ((void)0) 26 #define nwosPanic(...) ::nw::os::Halt() 27 #define nwosWarning(...) ((void)0) 28 #else 29 #define nwosPrintf ::nw::os::internal::Printf 30 #define nwosVPrintf ::nw::os::internal::VPrintf 31 #define nwosPanic(...) ::nw::os::internal::Panic( NN_FILE_NAME, __LINE__, __VA_ARGS__ ) 32 #define nwosWarning(...) ::nw::os::internal::Warning( NN_FILE_NAME, __LINE__, __VA_ARGS__ ) 33 #endif 34 35 namespace nw { 36 namespace os { 37 38 namespace internal { 39 40 void Printf(const char *fmt, ...); 41 void VPrintf(const char *fmt, std::va_list vlist); 42 void Warning( const char* fileName, int line, const char* fmt, ...); 43 void Panic( const char* fileName, int line, const char* fmt, ...); 44 45 } // namespace internal 46 47 int SNPrintf(char* dst, size_t len, const char* fmt, ...); 48 int VSNPrintf(char* dst, size_t len, const char* fmt, std::va_list vlist); 49 50 void Halt(); 51 52 53 } // namespace os 54 } // namespace nw 55 56 57 /* NW_OS_UTILITY_H_ */ 58 #endif 59