1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     ulcd_API.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46347 $
14  *---------------------------------------------------------------------------*/
15 
16 /* Please see man pages for details
17 
18 
19 
20 */
21 
22 #ifndef NN_ULCD_CTR_API_H_
23 #define NN_ULCD_CTR_API_H_
24 
25 namespace nn {
26 namespace ulcd {
27 namespace CTR {
28 
29     /* Please see man pages for details
30 
31 
32 
33     */
34     f32 Get3DVolume();
35 
36 }   // namespace CTR {
37 }   // namespace ulcd {
38 }   // namespace nn {
39 
40 
41 #endif  // #ifndef NN_ULCD_CTR_API_H_
42