1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: math_Vector3.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 24529 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_MATH_ARMV6_VECTOR3_H_ 17 #define NN_MATH_ARMV6_VECTOR3_H_ 18 19 #include <nn/math/math_Config.h> 20 #include <nn/math/math_Constant.h> 21 22 namespace nn { 23 namespace math { 24 namespace ARMv6 { 25 26 NN_MATH_INLINE VEC3* VEC3NormalizeC(VEC3* pOut, const VEC3* p); 27 NN_MATH_INLINE VEC3* VEC3NormalizeC_FAST(VEC3* pOut, const VEC3* p); 28 29 } // namespcae ARMv6 30 } // namespace math 31 } // namespace nn 32 33 #endif 34