1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: math_Matrix43.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 19077 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_MATH_ARMV6_MATRIX43_H_ 17 #define NN_MATH_ARMV6_MATRIX43_H_ 18 19 #include <nn/math/math_Config.h> 20 21 //namespace nn { 22 //namespace math { 23 namespace ARMv6 { 24 25 /* ------------------------------------------------------------------------ 26 MTX43用の関数 27 ------------------------------------------------------------------------ */ 28 29 NN_MATH_INLINE MTX43* MTX43CopyC(MTX43* pOut, const MTX43* p); 30 NN_MATH_INLINE MTX43* MTX43AddC(MTX43* pOut, const MTX43* p1, const MTX43* p2); 31 NN_MATH_INLINE MTX43* MTX43MultC(MTX43* pOut, const MTX43* p1, const MTX43* p2); 32 NN_MATH_INLINE MTX43* MTX43MultC(MTX43* pOut, const MTX43* p, f32 f); 33 34 MTX43* MTX43CopyAsm(MTX43* pOut, const MTX43* p); 35 MTX43* MTX43AddAsm(MTX43* pOut, const MTX43* p1, const MTX43* p2); 36 MTX43* MTX43MultAsm(MTX43* pOut, const MTX43* p1, const MTX43* p2); 37 MTX43* MTX43MultAsm(MTX43* pOut, const MTX43* p, f32 f); 38 39 } // namespcae ARMv6 40 //} // namespace math 41 //} // namespace nn 42 43 44 #endif 45