1 /*---------------------------------------------------------------------------* 2 3 Copyright (C) 2013-2014 Nintendo. All rights reserved. 4 5 These coded instructions, statements, and computer programs contain 6 proprietary information of Nintendo of America Inc. and/or Nintendo 7 Company Ltd., and are protected by Federal copyright law. They may 8 not be disclosed to third parties or copied or duplicated in any form, 9 in whole or in part, without the prior written consent of Nintendo. 10 11 *---------------------------------------------------------------------------*/ 12 13 #ifndef NN_EC_ROOT_OBJECT_H_ 14 #define NN_EC_ROOT_OBJECT_H_ 15 16 #include <types.h> 17 18 namespace nn { namespace ec { 19 20 //! @addtogroup nn_ec_class 21 //! @{ 22 23 /*! 24 @brief Base class. 25 */ 26 class RootObject 27 { 28 public: 29 // 30 void* operator new(size_t size); 31 // 32 void* operator new[](size_t size); 33 34 // 35 void* operator new(size_t size, void* pMemory); 36 // 37 void* operator new[](size_t size, void* pMemory); 38 39 // 40 void operator delete(void* pMemory); 41 // 42 void operator delete[](void* pMemory); 43 }; 44 45 //! @} 46 47 }} // namespace nn::ec 48 49 #endif // NN_EC_ROOT_OBJECT_H_ 50