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12
13<h1>NANDInit</h1>
14
15<h2>Syntax</h2>
16<dl><dd><pre class="construction">
17#include &lt;revolution/nand.h&gt;
18
19s32 NANDInit( void );
20</pre></dd></dl>
21
22<h2>Arguments</h2>
23<p>
24None.
25</p>
26
27<h2>Return Values</h2>
28<p>
29Returns one of the following codes.
30<p>
31<code>
32NAND_RESULT_OK<br>
33NAND_RESULT_ALLOC_FAILED<br>
34NAND_RESULT_BUSY<br>
35</code>
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37</p>
38
39<h2>Description</h2>
40<p>
41Initializes the NAND library. Starting with RevolutionSDK 2.1, patch 1, the <CODE>NANDInit</CODE> function is now called automatically by the system.</font>Almost all NAND functions return <code>NAND_RESULT_FATAL_ERROR</code> if any other NAND function is called before initialization is complete.
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43
44<h2>See Also</h2>
45<p class="reference">
46<a href="./NANDCheck.html">NANDCheck</a>,
47<a href="./NANDCheckAsync.html">NANDCheckAsync</a>,
48<a href="./sequence.html">NAND Processing Sequence</a>
49</p>
50
51<h2>Revision History</h2>
52<p>
532006/08/30 Added a note that the <CODE>NANDInit</CODE> function is now automatically called by the system.<br>2006/08/30 Added links to <CODE>NANDCheck[Async]</CODE> and the NAND Processing Sequence.<br>2006/08/15 Added a description of behavior if the <CODE>NANDInit</CODE> function is not called.<br>2006/08/15 Revised error codes. <br>2006/06/16 Initial version.<BR>
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