1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 8<title>WiiBitmapFonts.arc</title> 9</head> 10 11<body> 12 13<h1>WiiBitmapFonts.arc</h1> 14 15<h2>Location</h2> 16<p> 17<code>$REVOLUTION_SDK_ROOT/dvddata/archives/WiiBitmapFonts.arc</code> 18</p> 19 20<h2>Description</h2> 21<p> 22 <CODE>WiiBitmapFonts.arc</CODE> is a shared content file that is located in Wii console NAND memory and enables use of the Wii bitmap fonts.<br>To use it, specify the shared content attributes in <CODE>makeWad</CODE>. 23</p> 24<p> 25 The Wii bitmap fonts can be easily displayed using the Revolution SDK's <CODE>FNT</CODE> functions or NintendoWare for Revolution. 26</p> 27 28 29<h2>Structure</h2> 30<p> 31 These files are the same as those under <code>$REVOLUTION_SDK_ROOT/dvddata/fonts</code>. 32</p> 33<table border="1" width="80%"> 34 <tbody> 35 <tr> 36 <td width="80%"> 37<pre><code> 38wbf1.brfna 39wbf2.brfna 40</code></pre> 41 </td> 42 </tr> 43 </tbody> 44</table> 45<br> 46 47<h2>See Also</h2> 48<p> 49 <a href="../intro.html">NADK Introduction</a>, <a href="../tools/makeWad.html"><CODE>makeWad.exe</CODE></a> 50</p> 51 52<H2>Revision History</H2> 53<p>2008/02/20 Initial version.</p> 54 55 56<hr><p>CONFIDENTIAL</p></body> 57</html> 58