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7<title>MPDLGetBootStopper</title>
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10<body>
11<h1>MPDLGetBootStopper</h1>
12
13<h2>Syntax</h2>
14<p>
15<dl>
16  <dd><pre><code>#include &lt;revolution/mpdl.h&gt;</code></pre>
17  </dd>
18  <dd><pre><code>u32     MPDLGetBootStopper( void );</code></pre>
19  </dd>
20</dl>
21</p>
22
23<h2>Arguments</h2>
24<p>None.</p>
25
26<h2>Return Values</h2>
27
28<P>Returns a bitmap that indicates the players who are prohibited from booting.</P>
29
30<h2>Description</h2>
31
32<p>Gets a bitmap that indicates players who are prohibited from rebooting.<br /> This is the most recent value set by the <a href="./MPDLSetBootStopper.html"><CODE>MPDLSetBootStopper</CODE></a> function; it is initially <CODE>0x0000</CODE>. For more information, refer to the <a href="./MPDLSetBootStopper.html"><CODE>MPDLSetBootStopper</CODE></a> function reference.</p>
33<h2>See Also</h2>
34<p>
35<code><a href="./MPDLPlayerInfo.html">MPDLPlayerInfo</a></code>,
36<code><a href="./MPDLGetPlayerInfo.html">MPDLGetPlayerInfo()</a></code>,
37<code><a href="./MPDLGetEntryBitmap.html">MPDLGetEntryBitmap()</a></code>,
38<code><a href="./MPDLStartDownload.html">MPDLStartDownload()</a></code>
39<code><a href="./MPDLGetBootableBitmap.html">MPDLGetBootableBitmap()</a></code>,
40<code><a href="./MPDLGetBootedBitmap.html">MPDLGetBootedBitmap()</a></code>,
41<code><a href="./MPDLSetBootStopper.html">MPDLSetBootStopper()</a></code>
42</p>
43
44<h2>Revision History</h2>
45
46<p>
472008/02/01 Initial version.<br />
48</p>
49
50<hr><p>CONFIDENTIAL</p></body>
51</html>