1<html> 2<head> 3<meta http-equiv="Content-Type" content="text/html; charset=windows-1252"> 4<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 5<code></code> 6<title>MPDLEntryFilterCallback</title> 7</head> 8 9<body> 10<h1>MPDLEntryFilterCallback</h1> 11 12<h2>Syntax</h2> 13<p> 14<dl> 15 <dd><pre><code>#include <revolution/mpdl.h></code></pre> 16 </dd> 17 <dd><pre><code>typedef BOOL (*MPDLEntryFilterCallback)(const <a href="./MPDLPlayerInfo.html">MPDLPlayerInfo</a> *info);</code></pre> 18 </dd> 19</dl> 20</p> 21 22<h2>Arguments</h2> 23<p> 24<table border="1"> 25 <tr> 26 <td valign="top" width="120" bgcolor="#ffffe8"><code><strong><em>MPDLPlayerInfo</em></strong></code></td> 27 <td width="520"><a href="./MPDLPlayerInfo.html"><CODE>MPDLPlayerInfo</CODE></a> structure with information for players who have just connected.<br /> <code> </code>However, immediately after connecting, only the <CODE>aid</CODE> and <CODE>mac</CODE> fields are valid.</td> 28 </tr> 29</table> 30</p> 31 32<h2>Return Values</h2> 33 34<P>Return <CODE>TRUE</CODE> to allow this player to connect, and <CODE>FALSE</CODE> to reject.</P> 35 36<h2>Description</h2> 37 38<p>A prototype for the entry permission callback function configured by the <a href="./MPDLSetEntryFilterCallback.html"><CODE>MPDLSetEntryFilterCallback</CODE></a> function.</p> 39 40<h2>See Also</h2> 41<p> 42<a href="./MPDLPlayerInfo.html"><CODE>MPDLPlayerInfo</CODE></a><br /><a href="./MPDLSetEntryFilterCallback.html"><CODE>MPDLSetEntryFilterCallback</CODE></a> 43</p> 44 45<h2>Revision History</h2> 46 47<p> 482008/10/08 Initial version.<br /> 49</p> 50 51<hr><p>CONFIDENTIAL</p></body> 52</html> 53