1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     math_Transform.cpp
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 46347 $
14  *---------------------------------------------------------------------------*/
15 
16 #include <nn/math.h>
17 
18 #include <nn/math/math_Transform.h>
19 
20 namespace nn { namespace math {
21 
22 /* ------------------------------------------------------------------------
23         Functions used for making simple reports
24    ------------------------------------------------------------------------ */
25 
26 /*
27 
28 
29 
30 
31 
32 
33 
34 
35 */
36 void
Report(bool bNewline,const char * name) const37 Transform2::Report(bool bNewline, const char* name) const
38 {
39     if (name) { NN_MATH_REPORT("%s", name); }
40     else { NN_MATH_REPORT("Transform2\n"); }
41 
42     NN_MATH_REPORT("Scale    <%f, %f>\n", scale.x, scale.y);
43     NN_MATH_REPORT("Rotate   <%f, %f>\n", rotate.x, rotate.y);
44     NN_MATH_REPORT("Translate<%f, %f>\n", translate.x, translate.y);
45 
46     if (bNewline) { NN_MATH_REPORT("\n"); }
47 }
48 
49 /*!--------------------------------------------------------------------------*
50   Name:         Transform3::Report
51 
52 
53 
54 
55 
56 
57 
58  *---------------------------------------------------------------------------*/
59 void
Report(bool bNewline,const char * name) const60 Transform3::Report(bool bNewline, const char* name) const
61 {
62     if (name) { NN_MATH_REPORT("%s", name); }
63     else { NN_MATH_REPORT("Transform3\n"); }
64 
65     NN_MATH_REPORT("Scale    <%f, %f, %f>\n", scale.x, scale.y, scale.z);
66     NN_MATH_REPORT("Rotate   <%f, %f, %f>\n", rotate.x, rotate.y, rotate.z);
67     NN_MATH_REPORT("Translate<%f, %f, %f>\n", translate.x, translate.y, translate.z);
68 
69     if (bNewline) { NN_MATH_REPORT("\n"); }
70 }
71 
72 
73 }  // namespace math
74 }  // namespace nn
75