1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<LINK rel="stylesheet" type="text/css" href="../../../CSS/revolution.css"> 8<TITLE>frb-gamma</TITLE> 9</HEAD> 10<BODY> 11<H1 align="left">frb-gamma</H1> 12 13<H2>Description</H2> 14<P>This program tests the gamma correction mode. You can check some test patterns to see the effects of gamma correction. You can also see the difference in pixel formats (8-bit / 6-bit) and the effect of dithering.</P> 15 16<H2>Coverage</H2> 17<TABLE border="1" cellpadding="3" cellspacing="0.1" width="640"> 18 <TBODY> 19 <TR> 20<TD bgcolor="#C0C0C0" width="30%"><EM><STRONG>Functions</STRONG></EM></TD> 21<TD bgcolor="#C0C0C0" width="25%"><EM><STRONG>Parameters</STRONG></EM></TD> 22<TD bgcolor="#C0C0C0" width="45%"><EM><STRONG>Description</STRONG></EM></TD> 23 </TR> 24 <TR> 25<TD width="30%"><A href="../../../gx/Framebuffer/GXSetDispCopyGamma.html"><CODE>GXSetDispCopyGamma</CODE></A></TD> 26<TD width="25%"><SPAN class="argument">Gamma mode</SPAN></TD> 27<TD width="45%"><CODE>GX_GM_1_0</CODE>, <CODE>GX_GM_1_7</CODE>, <CODE>GX_GM_2_2</CODE></TD> 28 </TR> 29 <TR> 30<TD rowspan="2" width="30%"><A href="../../../gx/PixelProc/GXSetPixelFmt.html"><CODE>GXSetPixelFmt</CODE></A></TD> 31<TD width="25%"><SPAN class="argument">Pixel mode</SPAN></TD> 32<TD width="45%"><CODE>GX_PF_RGB8_Z24</CODE>, <CODE>GX_PF_RGBA6_Z24</CODE></TD> 33 </TR> 34 <TR> 35<TD width="25%"><SPAN class="argument">Z format</SPAN></TD> 36<TD width="45%"><CODE>GX_ZC_LINEAR</CODE></TD> 37 </TR> 38 <TR> 39<TD width="30%"><A href="../../../gx/PixelProc/GXSetDither.html"><CODE>GXSetDither</CODE></A></TD> 40<TD width="25%"><SPAN class="argument">Dithering mode</SPAN></TD> 41<TD width="45%"><CODE>GX_ENABLE</CODE> / <CODE>GX_DISABLE</CODE></TD> 42 </TR> 43 </TBODY> 44</TABLE> 45 46<H2>Using the Demo</H2> 47<P>The Start button exits the test.<BR> The A Button changes the displayed sample pattern.<BR> The B Button changes the gamma setting.<BR> The X Button changes the frame buffer pixel mode (RGB8, RGBA6, or RGBA6 with dither).</P> 48 49<H2>Snapshot</H2> 50<P>Sample pattern #1 - gradation color bars.</P> 51<P><IMG src="./images/frb-gamma-0.jpg" alt="frb-gamma-0.jpg (6814 bytes)" width="640" height="448"></P> 52 53<P>Sample pattern #2 - gamma adjustment picture.</P> 54<P><IMG src="./images/frb-gamma-1.jpg" alt="frb-gamma-1.jpg (20694 bytes)" width="640" height="448"></P> 55 56<P>Sample pattern #3 - an image.</P> 57<P><IMG src="./images/frb-gamma-2.jpg" alt="frb-gamma-2.jpg (32484 bytes)" width="640" height="448"></P> 58 59<P>Sample pattern #4 - colored rings.</P> 60<P><IMG src="./images/frb-gamma-3.jpg" alt="frb-gamma-3.jpg (15197 bytes)" width="640" height="448"></P> 61 62<H2>Required Data Files</H2> 63<P><CODE>$REVOLUTION_SDK_ROOT/dvddata/gxTests/frb-00.tpl</CODE></P> 64 65<H2>Revision History</H2> 66<P> 672006/03/01 Initial version.<br> 68</P> 69 70<hr><p>CONFIDENTIAL</p></body> 71</HTML>