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7				<Create Date="2010-04-21T19:54:49">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="0.7.0" />
9				</Create>
10				<Modify Date="2010-10-19T14:12:00">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.2.0.25347" />
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384				<ParentNode>SceneNodes["LightModel0"]</ParentNode>
385				<AnimationGroupDescriptions />
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391						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
392						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
393						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
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396						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
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399						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
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426						<BaseValue X="1.5" Y="3" Z="1" />
427					</ParticleVector3Random1Initializer>
428					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
429						<TargetStreams>
430							<ParticleUsage>Rotate</ParticleUsage>
431						</TargetStreams>
432						<BaseValue X="0" Y="0" Z="6.28318548" />
433						<Random X="0" Y="0" Z="1" />
434					</ParticleVector3Random3Initializer>
435					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
436						<TargetStreams>
437							<ParticleUsage>TextureScale0</ParticleUsage>
438						</TargetStreams>
439						<ImmediateValue X="1" Y="1" />
440					</ParticleVector2ImmediateInitializer>
441					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
442						<TargetStreams>
443							<ParticleUsage>TextureRotate0</ParticleUsage>
444						</TargetStreams>
445					</ParticleFloatImmediateInitializer>
446					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
447						<TargetStreams>
448							<ParticleUsage>TextureTranslate0</ParticleUsage>
449						</TargetStreams>
450						<ImmediateValue X="0" Y="0" />
451					</ParticleVector2ImmediateInitializer>
452				</ParticleInitializers>
453				<ParticleUpdaters>
454					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
455						<ParticleAnimationData>
456							<ParticleFittingAnimationOption AnimationDuration="120" />
457							<Vector3Animation>
458								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
459									<Segments>
460										<HermiteFloatSegment>
461											<Keys>
462												<HermiteFloatKey Frame="0" Value="0.4" InSlope="0" OutSlope="0" />
463												<HermiteFloatKey Frame="60" Value="-0.2" InSlope="0" OutSlope="0" />
464												<HermiteFloatKey Frame="120" Value="-0.2" InSlope="0" OutSlope="0" />
465											</Keys>
466										</HermiteFloatSegment>
467									</Segments>
468								</YSegmentsFloatCurve>
469							</Vector3Animation>
470						</ParticleAnimationData>
471						<TargetStreams>
472							<ParticleUsage>Scale</ParticleUsage>
473						</TargetStreams>
474						<DefaultValue X="0" Y="0" Z="0" />
475					</ParticleVector3AdditiveUpdaterXml>
476					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
477						<ParticleAnimationData>
478							<ParticleFittingAnimationOption AnimationDuration="120" />
479							<FloatAnimation>
480								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
481									<Segments>
482										<HermiteFloatSegment>
483											<Keys>
484												<HermiteFloatKey Frame="0" Value="0" InSlope="0" OutSlope="0" />
485												<HermiteFloatKey Frame="30" Value="1" InSlope="0" OutSlope="0" />
486												<HermiteFloatKey Frame="90" Value="1" InSlope="0" OutSlope="0" />
487												<HermiteFloatKey Frame="120" Value="0" InSlope="0" OutSlope="0" />
488											</Keys>
489										</HermiteFloatSegment>
490									</Segments>
491								</SegmentsFloatCurve>
492							</FloatAnimation>
493						</ParticleAnimationData>
494						<TargetStreams>
495							<ParticleUsage>Alpha</ParticleUsage>
496						</TargetStreams>
497					</ParticleFloatImmediateUpdaterXml>
498					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
499						<ParticleAnimationData />
500						<TargetStreams />
501					</ParticleGeneralUpdaterXml>
502				</ParticleUpdaters>
503			</ParticleSetCtr>
504			<ParticleSetCtr Name="LightSet1" IsBranchVisible="true" ParticleShapeIndex="0" IsAutoCapacity="true" IsForceWorld="false">
505				<ParentNode>SceneNodes["LightModel1"]</ParentNode>
506				<AnimationGroupDescriptions />
507				<ParticleCollection Capacity="1">
508					<ParticleStreams>
509						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
510						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
511						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
512						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
513						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
514						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
515						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
516						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
517						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
518						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
519						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
520						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
521					</ParticleStreams>
522				</ParticleCollection>
523				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="false">
524					<DrawOffset X="0" Y="0" Z="0" />
525				</ParticleBillboardShapeBuilderCtrXml>
526				<ParticleInitializers>
527					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="100" MinValue="100">
528						<TargetStreams>
529							<ParticleUsage>Life</ParticleUsage>
530						</TargetStreams>
531					</ParticleFloatRangeInitializer>
532					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
533						<TargetStreams>
534							<ParticleUsage>Color</ParticleUsage>
535						</TargetStreams>
536						<ImmediateValue X="0.8" Y="0.6" Z="0.7" />
537					</ParticleVector3ImmediateInitializer>
538					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
539						<TargetStreams>
540							<ParticleUsage>Alpha</ParticleUsage>
541						</TargetStreams>
542					</ParticleFloatRandomInitializer>
543					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0">
544						<TargetStreams>
545							<ParticleUsage>Scale</ParticleUsage>
546						</TargetStreams>
547						<BaseValue X="1" Y="1" Z="1" />
548					</ParticleVector3Random1Initializer>
549					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
550						<TargetStreams>
551							<ParticleUsage>Rotate</ParticleUsage>
552						</TargetStreams>
553						<BaseValue X="0" Y="0" Z="0" />
554						<Random X="0" Y="0" Z="0" />
555					</ParticleVector3Random3Initializer>
556					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
557						<TargetStreams>
558							<ParticleUsage>TextureScale0</ParticleUsage>
559						</TargetStreams>
560						<ImmediateValue X="1" Y="1" />
561					</ParticleVector2ImmediateInitializer>
562					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
563						<TargetStreams>
564							<ParticleUsage>TextureRotate0</ParticleUsage>
565						</TargetStreams>
566					</ParticleFloatImmediateInitializer>
567					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
568						<TargetStreams>
569							<ParticleUsage>TextureTranslate0</ParticleUsage>
570						</TargetStreams>
571						<ImmediateValue X="0" Y="0" />
572					</ParticleVector2ImmediateInitializer>
573				</ParticleInitializers>
574				<ParticleUpdaters>
575					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
576						<ParticleAnimationData>
577							<ParticleFittingAnimationOption AnimationDuration="100" />
578							<FloatAnimation>
579								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
580									<Segments>
581										<HermiteFloatSegment>
582											<Keys>
583												<HermiteFloatKey Frame="0" Value="1" InSlope="0" OutSlope="0" />
584												<HermiteFloatKey Frame="30" Value="1" InSlope="0" OutSlope="0" />
585												<HermiteFloatKey Frame="60" Value="0.2" InSlope="-0.0204030089" OutSlope="-0.0127643142" />
586												<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
587											</Keys>
588										</HermiteFloatSegment>
589									</Segments>
590								</SegmentsFloatCurve>
591							</FloatAnimation>
592						</ParticleAnimationData>
593						<TargetStreams>
594							<ParticleUsage>Alpha</ParticleUsage>
595						</TargetStreams>
596					</ParticleFloatImmediateUpdaterXml>
597					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
598						<ParticleAnimationData />
599						<TargetStreams>
600							<ParticleUsage>Scale</ParticleUsage>
601						</TargetStreams>
602						<DefaultValue X="0.08" Y="0.08" Z="0" />
603					</ParticleVector3AdditiveUpdaterXml>
604					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
605						<ParticleAnimationData>
606							<ParticleFittingAnimationOption AnimationDuration="100" />
607							<Vector3Animation>
608								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
609									<Segments>
610										<HermiteFloatSegment>
611											<Keys>
612												<HermiteFloatKey Frame="0" Value="0.8" InSlope="0" OutSlope="0" />
613												<HermiteFloatKey Frame="50" Value="0.4" InSlope="0" OutSlope="0" />
614												<HermiteFloatKey Frame="100" Value="0.4" InSlope="0" OutSlope="0" />
615											</Keys>
616										</HermiteFloatSegment>
617									</Segments>
618								</XSegmentsFloatCurve>
619								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
620									<Segments>
621										<HermiteFloatSegment>
622											<Keys>
623												<HermiteFloatKey Frame="0" Value="0.6" InSlope="0" OutSlope="0" />
624												<HermiteFloatKey Frame="50" Value="0.05" InSlope="0" OutSlope="0" />
625												<HermiteFloatKey Frame="100" Value="0.05" InSlope="0" OutSlope="0" />
626											</Keys>
627										</HermiteFloatSegment>
628									</Segments>
629								</YSegmentsFloatCurve>
630								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
631									<Segments>
632										<HermiteFloatSegment>
633											<Keys>
634												<HermiteFloatKey Frame="0" Value="0.7" InSlope="0" OutSlope="0" />
635												<HermiteFloatKey Frame="50" Value="0.4" InSlope="0" OutSlope="0" />
636												<HermiteFloatKey Frame="100" Value="0.4" InSlope="0" OutSlope="0" />
637											</Keys>
638										</HermiteFloatSegment>
639									</Segments>
640								</ZSegmentsFloatCurve>
641							</Vector3Animation>
642						</ParticleAnimationData>
643						<TargetStreams>
644							<ParticleUsage>Color</ParticleUsage>
645						</TargetStreams>
646						<DefaultValue X="1" Y="1" Z="1" />
647					</ParticleVector3ImmediateUpdaterXml>
648					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
649						<ParticleAnimationData />
650						<TargetStreams />
651					</ParticleGeneralUpdaterXml>
652				</ParticleUpdaters>
653			</ParticleSetCtr>
654		</ParticleSets>
655		<Emitters>
656			<ParticleEmitter Name="LightEmitter0" IsBranchVisible="true" Id="9" IsResourceCopyEnabled="false" EmissionRatio="12" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="false" EmissionSpan="1" EmissionStart="0">
657				<AnimationGroupDescriptions />
658				<Transform>
659					<Scale X="1" Y="1" Z="1" />
660					<Rotate X="0" Y="0" Z="0" />
661					<Translate X="0" Y="0" Z="0" />
662				</Transform>
663				<ParticleSetReference>ParticleSets["LightSet0"]</ParticleSetReference>
664				<ParticlePointForm IsResourceCopyEnabled="false" />
665			</ParticleEmitter>
666			<ParticleEmitter Name="LightEmitter1" IsBranchVisible="true" Id="10" IsResourceCopyEnabled="false" EmissionRatio="1" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="false" EmissionSpan="1" EmissionStart="0">
667				<AnimationGroupDescriptions />
668				<Transform>
669					<Scale X="1" Y="1" Z="1" />
670					<Rotate X="0" Y="0" Z="0" />
671					<Translate X="0" Y="0" Z="0" />
672				</Transform>
673				<ParticleSetReference>ParticleSets["LightSet1"]</ParticleSetReference>
674				<ParticlePointForm IsResourceCopyEnabled="false" />
675			</ParticleEmitter>
676		</Emitters>
677	</GraphicsContentCtr>
678</NintendoWareIntermediateFile>