1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3<head> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META http-equiv="Content-Style-Type" content="text/css"> 6<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 7<title>KPADSetAccParam (KPADOld)</title> 8</head> 9 10<body> 11 12<h1>KPADSetAccParam</h1> 13 14<h2>Syntax</h2> 15<dl><dd><pre class="construction"> 16#include <revolution/kpadOld.h> 17 18void KPADSetAccParam( s32 chan, f32 play_radius, f32 sensitivity ); 19</pre></dd></dl> 20 21<h2>Arguments</h2> 22<p> 23<TABLE class="arguments" border="1" > 24 <TBODY> 25 <TR> 26<TH>chan</TH> 27<TD>One of the <code>WPAD_CHAN<i>n</i></code> values.</TD> 28 </TR> 29 <TR> 30<TH>play_radius</TH> 31<TD>Play radius. Specify a value ≥ 0.</TD> 32 </TR> 33 <TR> 34<TH>sensitivity</TH> 35<TD>Sensitivity. Specify a value from 0 to 1. When set to 0, there is no response; when set to 1, the values obtained from the device are used without modification.</TD> 36 </TR> 37 </TBODY> 38</TABLE> 39</p> 40 41<h2>Return Values</h2> 42<p>None.</p> 43 44<H2>Description</H2> 45<p> 46Adjusts the play radius and sensitivity for the accelerometer. Larger play radius can reduce the fluctuation of values when the Wii Remote is not moving, lower sensitivity - when the controller is moving. Movement within the play radius is not eliminated completely; however, as you approach the limit of the play radius, the amount of movement becomes extremely small. If the play radius is set to 0 and sensitivity to 1, the values obtained from the device are used without modification. 47</p> 48 49<h2>See Also</h2> 50<p>None.</p> 51 52<H2>Revision History</H2> 53<P> 542006/10/25 Changed the name to KPADOld library, beginning with Revolution SDK 2.3.<br>2006/06/19 Changed the product name from tentative to official.<br>2006/03/01 Initial version.<br> 55</P> 56 57<hr><p>CONFIDENTIAL</p></body> 58</html> 59