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7<title>KPADReset</title>
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14<h1>KPADReset</h1>
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16
17<h2>C Specification</h2>
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19<dl>
20<dd><pre><code>#include &lt;revolution/kpad.h&gt;</code></pre>
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22<dd><pre><CODE>void KPADReset( void );</CODE></pre>
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26<h2>Arguments</h2>
27<p>None.</p>
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29<h2>Return Values</h2>
30<p>None.</p>
31
32<H2>Description</H2>
33<p>
34Stops the rumble motor immediately. The internal work will not be reset immediately with a certain exception. The actual reset will be performed at the next <a href="./KPADRead.html">KPADRead</a> call.
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37<p>While this function may be effective when called at the time a value reset is desired (such as a scene change), it may adversely affect the button trigger operation. (If this function is called while a button is pressed, it will be treated as a new trigger input.)</p>
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39<p>
40It is recommended not to call this function where possible in KPAD library version 2. It does not need to be called even when swapping the external extension controllers.
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43<h2>See Also</h2>
44
45<H2>Revision History</H2>
46<P>
472006/10/25 Revised description to match KPAD version 2.<br>2006/03/01 Initial version.<br>
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