1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<HTML>
3<HEAD>
4<META http-equiv="Content-Type" content="text/html; charset=windows-1252">
5<META name="GENERATOR" content="Microsoft FrontPage 5.0">
6<META http-equiv="Content-Style-Type" content="text/css">
7<LINK rel="stylesheet" type="text/css" href="../../../CSS/revolution.css">
8<TITLE>ind-warp</TITLE>
9</HEAD>
10<BODY>
11<H1 align="left">ind-warp</H1>
12
13<H2>Description</H2>
14<P>This program uses an indirect texture to warp the lookup of an image texture. The indirect warp texture is generated dynamically for each frame.</P>
15
16<H2>Coverage</H2>
17<TABLE border="1" cellpadding="3" cellspacing="0.1" width="640">
18  <TBODY>
19    <TR>
20<TD width="30%" bgcolor="#C0C0C0"><EM><STRONG>Functions</STRONG></EM></TD>
21<TD width="25%" bgcolor="#C0C0C0"><EM><STRONG>Parameters</STRONG></EM></TD>
22<TD width="45%" bgcolor="#C0C0C0"><EM><STRONG>Description</STRONG></EM></TD>
23    </TR>
24    <TR>
25<TD width="30%"><A href="../../../gx/Indirect/GXSetNumIndStages.html"><CODE><CODE>GXSetNumIndStages</CODE></CODE></A></TD>
26<TD width="25%"><SPAN class="argument">Number of stages</SPAN></TD>
27      <TD width="45%">1</TD>
28    </TR>
29    <TR>
30<TD width="30%" rowspan="3"><A href="../../../gx/Indirect/GXSetIndTexOrder.html"><CODE>GXSetIndTexOrder</CODE></A></TD>
31<TD width="25%"><SPAN class="argument">Indirect stage</SPAN></TD>
32<TD width="45%"><CODE>GX_INDTEXSTAGE0</CODE></TD>
33    </TR>
34    <TR>
35<TD width="25%"><SPAN class="argument">Texture coordinates</SPAN></TD>
36<TD width="45%"><CODE>GX_TEXCOORD0</CODE></TD>
37    </TR>
38    <TR>
39<TD width="25%"><SPAN class="argument">Texture map</SPAN></TD>
40<TD width="45%"><CODE>GX_TEXMAP1</CODE></TD>
41    </TR>
42    <TR>
43<TD width="30%" rowspan="3"><A href="../../../gx/Indirect/GXSetIndTexCoordScale.html"><CODE>GXSetIndTexCoordScale</CODE></A></TD>
44<TD width="25%"><SPAN class="argument">Indirect stage</SPAN></TD>
45<TD width="45%"><CODE>GX_INDTEXSTAGE0</CODE></TD>
46    </TR>
47    <TR>
48<TD width="25%"><SPAN class="argument">S scale</SPAN></TD>
49<TD width="45%"><CODE>GX_ITS_4</CODE></TD>
50    </TR>
51    <TR>
52<TD width="25%"><SPAN class="argument">T scale</SPAN></TD>
53<TD width="45%"><CODE>GX_ITS_4</CODE></TD>
54    </TR>
55    <TR>
56<TD width="30%" rowspan="5"><A href="../../../gx/Indirect/GXSetTevIndWarp.html"><CODE>GXSetTevIndWarp</CODE></A></TD>
57<TD width="25%"><SPAN class="argument">TEV Stages</SPAN></TD>
58<TD width="45%"><CODE>GX_TEVSTAGE1</CODE></TD>
59    </TR>
60    <TR>
61<TD width="25%"><SPAN class="argument">Indirect stage</SPAN></TD>
62<TD width="45%"><CODE>GX_INDTEXSTAGE0</CODE></TD>
63    </TR>
64    <TR>
65<TD width="25%"><SPAN class="argument">signed offsets</SPAN></TD>
66<TD width="45%"><CODE>GX_TRUE</CODE></TD>
67    </TR>
68    <TR>
69<TD width="25%"><SPAN class="argument">replace mode</SPAN></TD>
70<TD width="45%"><CODE>GX_FALSE</CODE></TD>
71    </TR>
72    <TR>
73<TD width="25%"><SPAN class="argument">indirect texture matrix</SPAN></TD>
74<TD width="45%"><CODE>GX_ITM_0</CODE></TD>
75    </TR>
76  </TBODY>
77</TABLE>
78
79<H2>Using the Demo</H2>
80<P>The START button halts the animation.<BR>The Control Stick rotates the object on the x and y axes.<br>The L and R Buttons rotate the object on the z axis.<br>The C Stick scales the object.?<BR> The A and B Buttons change the selected parameter. The X and Y Buttons select which parameter to change.</P>
81
82<H2>Snapshots</H2>
83<P><IMG src="./images/ind-warp-0.jpg" alt="ind-warp-0.jpg (24818 bytes)" width="640" height="448"></P>
84<P><IMG src="./images/ind-warp-1.jpg" alt="ind-warp-1.jpg (24807 bytes)" width="640" height="448"></P>
85<P><IMG src="./images/ind-warp-2.jpg" alt="ind-warp-2.jpg (20266 bytes)" width="640" height="448"></P>
86
87<H2>Required Data Files</H2>
88<P><CODE>$REVOLUTION_SDK_ROOT/dvddata/gxTests/tex-01.tpl</CODE></P>
89
90<H2>Revision History</H2>
91<P>
922006/03/01 Initial version.<br>
93</P>
94
95<hr><p>CONFIDENTIAL</p></body>
96</HTML>