1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 8.0.0.0 for Windows"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<title>GX_GetVisiblePlane</title> 9<LINK rel="stylesheet" href="../../css/nitro.css" type="text/css"> 10</head> 11 12<body> 13 14<h1 align="left">GX*_GetVisiblePlane <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1> 15<H2>Syntax</H2> 16 17<dl> 18 <dd> 19<CODE>#include <nitro/gx/gx.h></CODE><BR> 20 <BR> 21 <CODE>int GX_GetVisiblePlane( void );</CODE><BR> 22 <CODE>int GXS_GetVisiblePlane( void );</CODE></dd> 23</dl><h2>Arguments</h2> 24<P>None.</P> 25<h2>Return Values</h2> 26<p>Returns the display plane with the logical sum of <CODE>GXPlaneMask</CODE> type.</p> 27<H2>Description</H2> 28<P>Obtains the set of visible planes. The function returns the logical sum of <CODE>GXPlaneMask</CODE> values. The <CODE>GX_GetVisiblePlane</CODE> function gets the settings for the main graphics engine, and the <CODE>GXS_GetVisiblePlane</CODE> function gets the settings for the sub graphics engine.<BR> 29</P> 30<TABLE border="1"> 31 <TBODY> 32 <TR> 33 <TD width="30%"><CODE>GX_PLANEMASK_NONE</CODE></TD> 34 <TD width="70%">Indicates that nothing is visible.</TD> 35 </TR> 36 <TR> 37 <TD><CODE>GX_PLANEMASK_BG0</CODE></TD> 38 <TD>Specifies BG0.</TD> 39 </TR> 40 <TR> 41 <TD><CODE>GX_PLANEMASK_BG1</CODE></TD> 42 <TD>Specifies BG1.</TD> 43 </TR> 44 <TR> 45 <TD><CODE>GX_PLANEMASK_BG2</CODE></TD> 46 <TD>Specifies BG2.</TD> 47 </TR> 48 <TR> 49 <TD><CODE>GX_PLANEMASK_BG3</CODE></TD> 50 <TD>Specifies BG3.</TD> 51 </TR> 52 <TR> 53 <TD><CODE>GX_PLANEMASK_OBJ</CODE></TD> 54 <TD>Specifies OBJs.</TD> 55 </TR> 56 </TBODY> 57</TABLE> 58<P>The type definition of <CODE>GXPlaneMask</CODE> type is shown below.</P> 59<PRE><CODE>typedef enum 60{ 61 GX_PLANEMASK_NONE = 0x00, 62 GX_PLANEMASK_BG0 = 0x01, 63 GX_PLANEMASK_BG1 = 0x02, 64 GX_PLANEMASK_BG2 = 0x04, 65 GX_PLANEMASK_BG3 = 0x08, 66 GX_PLANEMASK_OBJ = 0x10 67} 68GXPlaneMask;</CODE></PRE> 69<h2>See Also</h2> 70<P><CODE><A href="GX_GetVisibleWnd.html">GX_GetVisibleWnd</A>, <A href="GX_SetVisiblePlane.html">GX_SetVisiblePlane</A>, <A href="GXS_SetVisiblePlane.html">GXS_SetVisiblePlane</A></CODE></P> 71<H2>Revision History</H2> 72<P>2004/12/24 Initial version.</P> 73<hr><p>CONFIDENTIAL</p></body> 74</html> 75