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7<title>G3*_TexPlttBase</title>
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11<h1 align="left">G3*_TexPlttBase <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1>
12<H2>Syntax</H2>
13<dl>
14  <dd>
15<PRE><CODE>#include &lt;nitro/gx/g3imm.h&gt;
16#include &lt;nitro/gx/g3b.h&gt;
17#include &lt;nitro/gx/g3c.h&gt;
18void G3_TexPlttBase(u32 addr, GXTexFmt texFmt);</CODE>
19// Below are APIs for creating the display list (command list)<BR><CODE>void G3B_TexPlttBase(
20    <A href="../gx/GXDLInfo.html">GXDLInfo</A>* info,
21    u32 addr,
22    GXTexFmt texFmt);</CODE>
23<BR><CODE>void G3C_TexPlttBase(
24    <A href="../gx/GXDLInfo.html">GXDLInfo</A>* info,
25    u32 addr,
26    GXTexFmt texFmt);</CODE>
27<BR><CODE>void G3BS_TexPlttBase(
28    <A href="../gx/GXDLInfo.html">GXDLInfo</A>* info,
29    u32 addr,
30    GXTexFmt texFmt);</CODE>
31<BR><CODE>void G3CS_TexPlttBase(
32    <A href="../gx/GXDLInfo.html">GXDLInfo</A>* info,
33    u32 addr,
34    GXTexFmt texFmt);</CODE></PRE>
35  </dd>
36</dl><h2>Arguments</h2>
37<table border="1" width="100%">
38  <tr>
39    <td width="13%"><em><strong><font face="Courier New">info</font></strong></em></td>
40    <td width="87%">Command List Information.</td>
41  </tr>
42  <tr>
43    <td width="13%"><em><strong><font face="Courier New">addr</font></strong></em></td>
44    <td width="87%">Specifies the palette base address.</td>
45  </tr>
46    <TR>
47      <TD><em><strong><font face="Courier New">texFmt</font></strong></em></TD>
48      <TD>Texture format applying the palette.</TD>
49    </TR>
50  </table>
51<h2>Return Values</h2>
52<p>None.</p>
53<H2>Description</H2>
54<P>Sets the base address for the texture palette. A <CODE><A href="G3_TexPlttBase.html" target="_self">G3*_TexPlttBase</A></CODE> command is normally issued before <CODE><A href="G3_Begin.html" target="_self">G3*_Begin</A></CODE>, but it can also be issued between <CODE><A href="G3_Begin.html" target="_self">G3*_Begin</A></CODE> and <CODE><A href="G3_End.html" target="_self">G3*_End</A></CODE>. In this case, a different texture-palette base address can be set for each polygon between <CODE><A href="G3_Begin.html" target="_self">G3*_Begin</A></CODE> and <CODE><A href="G3_End.html" target="_self">G3*_End</A></CODE>.<BR><BR> <em><strong><code>texFmt</code></strong></em> must be in a texture format supporting palettes. See the <CODE><A href="G3_TexImageParam.html" target="_self">G3*_TexImageParam</A></CODE> functions for details on the <CODE>GXTexFmt</CODE> type.</P>
55<h2>See Also</h2>
56<P><A href="G3_TexImageParam.html" target="_self"><CODE>G3*_TexImageParam</CODE></A><BR> <A href="G3_TexCoord.html" target="_self"><CODE>G3*_TexCoord</CODE></A></P>
57<H2>Revision History</H2>
58<P>2004/01/19 Initial version.</P>
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