1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
2<html>
3
4<head>
5<META http-equiv="Content-Type" content="text/html; charset=windows-1252">
6<META name="GENERATOR" content="Microsoft FrontPage 5.0">
7<META http-equiv="Content-Style-Type" content="text/css">
8<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css">
9<title>GXLoadNrmMtxImm3x3</title>
10</head>
11
12<body>
13
14<h1 align="left">GXLoadNrmMtxImm3x3</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18#include &lt;revolution/gx.h&gt;
19
20void GXLoadNrmMtxImm3x3(
21    const f32   mtxPtr[3][3],
22    u32         <A href="../Enumerated_Types/GXPosNrmMtx.html">id</A> );
23</pre></dd></dl>
24
25<h2>Arguments</h2>
26<TABLE class="arguments" border="1" >
27  <tr>
28<TH>mtxPtr</TH>
29<TD>Specifies a pointer to the matrix data.</TD>
30  </tr>
31  <tr>
32<TH>id</TH>
33<TD>Specifies the matrix name. Can specify a value enumerated in <CODE><A href="../Enumerated_Types/GXPosNrmMtx.html">GXPosNrmMtx</CODE></A>.</TD>
34  </tr>
35</TABLE>
36
37<h2>Return Values</h2>
38<p>None.</p>
39
40<H2>Description</H2>
41<P>This function is used to load a 3x3 normal transform matrix into matrix memory at location <SPAN class="argument">id</SPAN> from the 3x3 matrix, <SPAN class="argument">mtxPtr</SPAN>. This matrix is either made the current matrix (see the <A href="GXSetCurrentMtx.html"><CODE>GXSetCurrentMtx</CODE></A> function), or used to transform normals in model space to view space by setting a matrix ID for each vertex. The <SPAN class="argument">mtxPtr</SPAN> argument is a pointer to a 3x3 (row x column) matrix. The <SPAN class="argument">id</SPAN> argument enumerated in <A href="../Enumerated_Types/GXPosNrmMtx.html"><CODE>GXPosNrmMtx</CODE></A> points to the load destination matrix location in the matrix memory.</P>
42<P>You can also load a position coordinate matrix (the <A href="GXLoadPosMtxImm.html"><CODE>GXLoadPosMtxImm</CODE></A> function) to the same <SPAN class="argument">id</SPAN>.</P>
43<P>To load a normal matrix from a 3x4 matrix, use the <A href="GXLoadNrmMtxImm.html"><CODE>GXLoadNrmMtxImm</CODE></A> function.</P>
44<P>The matrix data is copied from main memory or the CPU cache into the graphics FIFO. Accordingly, matrices loaded using this function are always coherent with the CPU cache.</P>
45
46<h2>See Also</h2>
47<p class="reference">
48<a href="GXSetCurrentMtx.html">GXSetCurrentMtx</a>,
49<a href="GXLoadPosMtxImm.html">GXLoadPosMtxImm</a>
50</p>
51
52<H2>Revision History</H2>
53<P>
542006/03/01 Initial version.<br>
55</P>
56
57<hr><p>CONFIDENTIAL</p></body>
58</HTML>