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9<title>GXSetTlutRegionCallback</title>
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14<h1 align="left">GXSetTlutRegionCallback</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18#include &lt;revolution/gx.h&gt;
19
20typedef <a href="../Structures/GXTlutRegion.html">GXTlutRegion</a> *(* GXTlutRegionCallback)( u32 tlut_name );
21
22GXTlutRegionCallback GXSetTlutRegionCallback( GXTlutRegionCallback f );
23</pre></dd></dl>
24
25<h2>Arguments</h2>
26<TABLE class="arguments" border="1" >
27  <tr>
28<TH><STRONG><EM><CODE>f</CODE></EM></STRONG></TH>
29<TD>Pointer to a function that takes the <CODE>u32</CODE> TLUT name as an argument and returns a pointer to a <A href="../Structures/GXTlutRegion.html"><CODE>GXTlutRegion</CODE></A> structure.</TD>
30  </tr>
31</TABLE>
32
33<h2>Return Values</h2>
34<p>This function returns a pointer to the previous callback function.</p>
35
36<H2>Description</H2>
37<P>The function, <SPAN class="argument">f</SPAN>, is called by the <A href="GXLoadTlut.html"><CODE>GXLoadTlut</CODE></A> region to find the region into which to load the TLUT. It is also called by the <A href="GXLoadTexObj.html"><CODE>GXLoadTexObj</CODE></A> function to obtain the texture lookup table (TLUT) region when the texture format is color-index.</P>
38<P>For a given <SPAN class="argument">tlut_name</SPAN>, <SPAN class="argument">f</SPAN> must always return the <EM>same</EM> <A href="../Structures/GXTlutRegion.html"><CODE>GXTlutRegion</CODE></A> structure. This is because the <A href="GXLoadTlut.html"><CODE>GXLoadTlut</CODE></A> function will initialize data into the <A href="../Structures/GXTlutRegion.html"><CODE>GXTlutRegion</CODE></A> which the <A href="GXLoadTexObj.html"><CODE>GXLoadTexObj</CODE></A> function will use subsequently.</P>
39<P>The <A href="../Management/GXInit.html"><CODE>GXInit</CODE></A> function calls the <A href="GXSetTlutRegionCallback.html"><CODE>GXSetTlutRegionCallback</CODE></A> function to set a default TLUT index-to-region mapping. The name for the TLUT from the texture object is provided as an argument to the callback. The callback should return a pointer to the <A href="../Structures/GXTlutRegion.html"><CODE>GXTlutRegion</CODE></A> for this TLUT index.</P>
40<BLOCKQUOTE><FONT size="2"><code>// example of a simple TLUT region lookup<br> GXTlutRegion *__GXGetTlutRegion(u32 idx)<br> {<br> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; return(__GXTlutRegionTab[idx]);<br> }<br> <br> GXSetTlutRegionCallback( __GXGetTlutRegion ); // GXInit</code></font></BLOCKQUOTE>
41
42<h2>See Also</h2>
43<P class="reference">
44<a href="../Management/GXInit.html">GXInit</a>,
45<a href="GXLoadTexObj.html">GXLoadTexObj</a>,
46<a href="GXLoadTlut.html">GXLoadTlut</a>,
47<a href="GXSetTexRegionCallback.html">GXSetTexRegionCallback</a>,
48<a href="GXTMEMDefault.html">GX Default TMEM Configuration</a>
49</p>
50
51<H2>Revision History</H2>
52<P>
532006/03/01 Initial version.<br>
54</P>
55
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