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9<title>GXTlutRegion</title>
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13
14<h1 align="left">GXTlutRegion</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18typedef struct{
19    u8      pad[//...];
20} GXTlutRegion;
21</pre></dd></dl>
22
23<h2>Description</h2>
24<p>This structure contains precompiled register state setting commands and data.&nbsp;The application must use the <A href="../Texture/GXInitTlutRegion.html"><CODE>GXInitTlutRegion</CODE></A> function to initialize or change this object. The proper size of the object is returned by</p>
25<DL><DD><CODE>sizeof(GXTlutRegion)</CODE></DD></DL>
26<p>but the internal data representation is not visible to the application.&nbsp;This is because the data inside the structure is highly dependent on the final hardware design and may change several times during the lifetime of this API.
27</p>
28
29<h2>Functions Using This Type</h2>
30<P class="reference">
31<a href="../Texture/GXInitTlutRegion.html">GXInitTlutRegion</a>
32</p>
33
34<H2>Revision History</H2>
35<P>
362006/03/01 Initial version.<br>
37</P>
38
39<hr><p>CONFIDENTIAL</p></body>
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