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9<title>GXLightObj</title>
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13
14<h1 align="left">GXLightObj</h1>
15
16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18typedef struct{
19    u8      pad[//...];
20} GXLightObj;
21</pre></dd></dl>
22
23<h2>Description</h2>
24<p>This structure contains precompiled register state setting commands and data.&nbsp;The application must use the <CODE>GXInitLight*</CODE> functions to initialize or change this object. The proper size of the object is returned by</p><DL><DD><CODE>sizeof(GXLightObj)</CODE></DD></DL><p>but the internal data representation is not visible to the application.&nbsp;This is because the data inside the structure is highly dependent on the final hardware design and may change several times during the lifetime of this API.
25</p>
26
27<h2>Functions Using This Type</h2>
28<P class="reference">
29<a href="../Lighting/GXInitLightAttn.html">GXInitLightAttn</a>,
30<a href="../Lighting/GXInitLightPos.html">GXInitLightPos</a>,
31<a href="../Lighting/GXInitLightDir.html">GXInitLightDir</a>,
32<a href="../Lighting/GXInitLightColor.html">GXInitLightColor</a>
33</p>
34
35<H2>Revision History</H2>
36<P>
372006/03/01 Initial version.<br>
38</P>
39
40<hr><p>CONFIDENTIAL</p></body>
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