1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 8.0.0.0 for Windows"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<title>GX_PowerRender</title> 9<LINK rel="stylesheet" href="../../css/nitro.css" type="text/css"> 10</head> 11 12<body> 13 14<h1 align="left">GX_PowerRender <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1> 15<H2>Syntax</H2> 16 17<dl> 18 <dd> 19<CODE>#include <nitro/gx/gx.h></CODE><BR> 20 <BR> 21 <CODE>void GX_PowerRender(BOOL enable);</CODE></dd> 22</dl><h2>Arguments</h2> 23 24<table border="1" width="100%"> 25 <tr> 26 <td width="13%"><em><strong><font face="Courier New">enable</font></strong></em></td> 27 <td width="87%">When <code>FALSE</code>, the rendering engine stops</td> 28 </tr> 29 </table> 30<h2>Return Values</h2> 31<p>None.</p> 32<H2>Description</H2> 33<P>This function controls the rendering engine. The rendering engine stops when the argument is <code>FALSE</code>; it operates for all other values. Electrical consumption can be controlled by stopping the engine. When the rendering engine has been started, call <code><A href="../g3/G3_SwapBuffers.html">G3_SwapBuffers</A></code> once before using.</P> 34<h2>See Also</h2> 35<P><code><A href="GX_SetPower.html">GX_SetPower</A></code>, <code><A href="../../spi/pm/PM_SetLCDPower.html">PM_SetLCDPower</A></code>, <code><A href="GX_Power2D.html">GX_Power2D</A></code>, <code><A href="GX_PowerGeometry.html">GX_PowerGeometry</A></code></P> 36<H2>Revision History</H2> 37<P>2004/01/19 Initial version.</P> 38<hr><p>CONFIDENTIAL</p></body> 39</html> 40