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14<h1 align="left">GXS_BeginLoadBGExtPltt <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1>
15<H2>Syntax</H2>
16
17<dl>
18  <dd>
19<PRE>
20<CODE>#include &lt;nitro/gx/gx_load.h&gt;</CODE><BR>
21<CODE>void GXS_BeginLoadBGExtPltt(void);</CODE></PRE></dd>
22</dl>
23<h2>Arguments</h2>
24<P>None.</P>
25<h2>Return Values</h2>
26<p>None.</p>
27<H2>Description</H2>
28<P>This function is called before transmitting BG palette data to the sub 2D engine's BG Extended palette. Internally, it allocates to LCDC the banks that are allocated to the BG Extended palette and prepares to DMA transfer the BG Extended palette data using the <CODE><A href="GXS_LoadBGExtPltt.html">GXS_LoadBGExtPltt</A></CODE> function.</P>
29<P><B>Note:</B> The <CODE><A href="GX_SetBankForSubBGExtPltt.html">GX_SetBankForSubBGExtPltt</A></CODE> function must be used to allocate VRAM banks to the sub 2D engine's BG Extended palette in advance.</P>
30<h2>See Also</h2>
31<P><code><A href="GXS_LoadBGExtPltt.html">GXS_LoadBGExtPltt</A></code>, <code><A href="GXS_EndLoadBGExtPltt.html">GXS_EndLoadBGExtPltt</A></code></P>
32<H2>Revision History</H2>
33<P>2004/02/09 Initial version.</P>
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