1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 9<title>GXSetTexCopySrc</title> 10</head> 11 12<body> 13 14<h1 align="left">GXSetTexCopySrc</h1> 15 16<h2>C Specification</h2> 17 18<dl> 19<dd><PRE><CODE>#include <revolution/gx.h></CODE></PRE></dd> 20<dd><pre>void GXSetTexCopySrc( 21u16 left, 22u16 top, 23u16 wd, 24u16 ht );</pre></dd> 25</dl><h2>Arguments</h2> 26<TABLE border="1" cellpadding="3" cellspacing="0.1"> 27 <tr> 28<TD width="120" bgcolor="#ffffe8"><em><strong><CODE>left</font></strong></em></TD> 29<TD width="520">The left most source pixel to copy, in a multiple of 2 pixels.</TD> 30 </tr> 31 <tr> 32<TD width="120" bgcolor="#ffffe8"><em><strong><CODE>top</font></strong></em></TD> 33<TD width="520">The top most source line to copy, in a multiple of 2 lines.</TD> 34 </tr> 35 <tr> 36<TD width="120" bgcolor="#ffffe8"><em><strong><CODE>wd</font></strong></em></TD> 37<TD width="520">The width to copy, in a multiple of 2 pixels.</TD> 38 </tr> 39 <tr> 40<TD width="120" bgcolor="#ffffe8"><em><strong><CODE>ht</font></strong></em></TD> 41<TD width="520">The height to copy, in a multiple of 2 lines.</TD> 42 </tr> 43</TABLE> 44<h2>Return Values</h2> 45 46<p>None.</p> 47<H2>Description</H2> 48<P>This function sets the source parameters for the Embedded Frame Buffer (EFB) to texture image copy. This feature is useful when creating textures using the Graphics Processor (GP). </P> 49<P>The GP will copy textures into the tiled texture format specified in <a href="GXCopyTex.html"><code>GXCopyTex</code></a>. The GP always copies tiles (32B), so image widths and heights that are not a multiple of the tile width will be padded with undefined data in the copied image. Also, the allocated image size in main memory must be a multiple of 32B. For more information, see <a href="../Texture/GXGetTexBufferSize.html"><code>GXGetTexBufferSize</code></a>.</P> 50 51 52<h2>See Also</h2> 53 54<p><A href="GXCopyTex.html"><CODE>GXCopyTex</CODE></A><br> <A href="GXSetTexCopyDst.html"><CODE>GXSetTexCopyDst</CODE></A></p> 55<h2>Revision History</h2><p>03/01/2006 Initial version.</p></body> 56</html>