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8<TITLE>GXTlut</TITLE>
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11<H1 align="left">GXTlut</H1>
12
13<H2>Enumerated Types</H2>
14<DIV align="left">
15<TABLE border="0" width="100%">
16  <TBODY>
17    <TR>
18      <TD width="100%"><CODE>GX_TLUT0</CODE></TD>
19    </TR>
20    <TR>
21      <TD width="100%"><CODE>GX_TLUT1</CODE></TD>
22    </TR>
23    <TR>
24      <TD width="100%"><CODE>GX_TLUT2</CODE></TD>
25    </TR>
26    <TR>
27      <TD width="100%"><CODE>GX_TLUT3</CODE></TD>
28    </TR>
29    <TR>
30      <TD width="100%"><CODE>GX_TLUT4</CODE></TD>
31    </TR>
32    <TR>
33      <TD width="100%"><CODE>GX_TLUT5</CODE></TD>
34    </TR>
35    <TR>
36      <TD width="100%"><CODE>GX_TLUT6</CODE></TD>
37    </TR>
38    <TR>
39      <TD width="100%"><CODE>GX_TLUT7</CODE></TD>
40    </TR>
41    <TR>
42      <TD width="100%"><CODE>GX_TLUT8</CODE></TD>
43    </TR>
44    <TR>
45      <TD width="100%"><CODE>GX_TLUT9</CODE></TD>
46    </TR>
47    <TR>
48      <TD width="100%"><CODE>GX_TLUT10</CODE></TD>
49    </TR>
50    <TR>
51      <TD width="100%"><CODE>GX_TLUT11</CODE></TD>
52    </TR>
53    <TR>
54      <TD width="100%"><CODE>GX_TLUT12</CODE></TD>
55    </TR>
56    <TR>
57      <TD width="100%"><CODE>GX_TLUT13</CODE></TD>
58    </TR>
59    <TR>
60      <TD width="100%"><CODE>GX_TLUT14</CODE></TD>
61    </TR>
62    <TR>
63      <TD width="100%"><CODE>GX_TLUT15</CODE></TD>
64    </TR>
65    <TR>
66      <TD width="100%"><CODE>GX_BIGTLUT0</CODE></TD>
67    </TR>
68    <TR>
69      <TD width="100%"><CODE>GX_BIGTLUT1</CODE></TD>
70    </TR>
71    <TR>
72      <TD width="100%"><CODE>GX_BIGTLUT2</CODE></TD>
73    </TR>
74    <TR>
75      <TD width="100%"><CODE>GX_BIGTLUT3</CODE></TD>
76    </TR>
77  </TBODY>
78</TABLE>
79</DIV>
80
81<H2>Description</H2>
82<P>Names of texture lookup tables (TLUTs) in texture memory.&nbsp;Each table <CODE>GX_TLUT0</CODE> through <CODE>GX_TLUT15</CODE> contains 256 entries, at 16 bits per entry. Each table <CODE>GX_BIGTLUT0</CODE> through <CODE>BIGTLUT3</CODE> contains 1024 entries, at 16 bits per entry. Used for setting texture memory in the <code>GXInit</code> function.</P>
83<TABLE class="arguments" border="1" >
84  <TBODY>
85    <TR>
86<TH>GX_TLUT0</TH>
87<TD>TLUT (256 16-bit entries) ID 0.</TD>
88    </TR>
89    <TR>
90<TH>GX_TLUT1</TH>
91<TD>TLUT (256 16-bit entries) ID 1.</TD>
92    </TR>
93    <TR>
94<TH>GX_TLUT2</TH>
95<TD>TLUT (256 16-bit entries) ID 2.</TD>
96    </TR>
97    <TR>
98<TH>GX_TLUT3</TH>
99<TD>TLUT (256 16-bit entries) ID 3.</TD>
100    </TR>
101    <TR>
102<TH>GX_TLUT4</TH>
103<TD>TLUT (256 16-bit entries) ID 4.</TD>
104    </TR>
105    <TR>
106<TH>GX_TLUT5</TH>
107<TD>TLUT (256 16-bit entries) ID 5.</TD>
108    </TR>
109    <TR>
110<TH>GX_TLUT6</TH>
111<TD>TLUT (256 16-bit entries) ID 6.</TD>
112    </TR>
113    <TR>
114<TH>GX_TLUT7</TH>
115<TD>TLUT (256 16-bit entries) ID 7.</TD>
116    </TR>
117    <TR>
118<TH>GX_TLUT8</TH>
119<TD>TLUT (256 16-bit entries) ID 8.</TD>
120    </TR>
121    <TR>
122<TH>GX_TLUT9</TH>
123<TD>TLUT (256 16-bit entries) ID 9.</TD>
124    </TR>
125    <TR>
126<TH>GX_TLUT10</TH>
127<TD>TLUT (256 16-bit entries) ID 10.</TD>
128    </TR>
129    <TR>
130<TH>GX_TLUT11</TH>
131<TD>TLUT (256 16-bit entries) ID 11.</TD>
132    </TR>
133    <TR>
134<TH>GX_TLUT12</TH>
135<TD>TLUT (256 16-bit entries) ID 12.</TD>
136    </TR>
137    <TR>
138<TH>GX_TLUT13</TH>
139<TD>TLUT (256 16-bit entries) ID 13.</TD>
140    </TR>
141    <TR>
142<TH>GX_TLUT14</TH>
143<TD>TLUT (256 16-bit entries) ID 14.</TD>
144    </TR>
145    <TR>
146<TH>GX_TLUT15</TH>
147<TD>TLUT (256 16-bit entries) ID 15.</TD>
148    </TR>
149    <TR>
150<TH>GX_BIGTLUT0</TH>
151<TD>BIGTLUT (1024 16-bit entries) ID 0.</TD>
152    </TR>
153    <TR>
154<TH>GX_BIGTLUT1</TH>
155<TD>BIGTLUT (1024 16-bit entries) ID 1.</TD>
156    </TR>
157    <TR>
158<TH>GX_BIGTLUT2</TH>
159<TD>BIGTLUT (1024 16-bit entries) ID 2.</TD>
160    </TR>
161    <TR>
162<TH>GX_BIGTLUT3</TH>
163<TD>BIGTLUT (1024 16-bit entries) ID 3.</TD>
164    </TR>
165  </TBODY>
166</TABLE>
167
168<H2>Functions Using This Type</H2>
169<P class="reference">
170<A href="../Texture/GXLoadTlut.html">GXLoadTlut</A>,
171<A href="../Texture/GXInitTexObjCI.html">GXInitTexObjCI</A>
172</P>
173
174<H2>Revision History</H2>
175<P>
1762006/03/01 Initial version.<br>
177</P>
178
179<hr><p>CONFIDENTIAL</p></body>
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