1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<LINK rel="stylesheet" type="text/css" href="../../CSS/revolution.css"> 8<TITLE>GXTexGenSrc</TITLE> 9</HEAD> 10<BODY> 11<H1 align="left">GXTexGenSrc</H1> 12 13<H2>Enumerated Values</H2> 14<DIV align="left"> 15<TABLE border="0" width="100%"> 16 <TBODY> 17 <TR> 18 <TD width="100%"><CODE>GX_TG_POS</CODE></TD> 19 </TR> 20 <TR> 21 <TD width="100%"><CODE>GX_TG_NRM</CODE></TD> 22 </TR> 23 <TR> 24 <TD width="100%"><CODE>GX_TG_BINRM</CODE></TD> 25 </TR> 26 <TR> 27 <TD width="100%"><CODE>GX_TG_TANGENT</CODE></TD> 28 </TR> 29 <TR> 30 <TD width="100%"><CODE>GX_TG_TEX0</CODE></TD> 31 </TR> 32 <TR> 33 <TD width="100%"><CODE>GX_TG_TEX1</CODE></TD> 34 </TR> 35 <TR> 36 <TD width="100%"><CODE>GX_TG_TEX2</CODE></TD> 37 </TR> 38 <TR> 39 <TD width="100%"><CODE>GX_TG_TEX3</CODE></TD> 40 </TR> 41 <TR> 42 <TD width="100%"><CODE>GX_TG_TEX4</CODE></TD> 43 </TR> 44 <TR> 45 <TD width="100%"><CODE>GX_TG_TEX5</CODE></TD> 46 </TR> 47 <TR> 48 <TD width="100%"><CODE>GX_TG_TEX6</CODE></TD> 49 </TR> 50 <TR> 51 <TD width="100%"><CODE>GX_TG_TEX7</CODE></TD> 52 </TR> 53 <TR> 54 <TD width="100%"><CODE>GX_TG_TEXCOORD0</CODE></TD> 55 </TR> 56 <TR> 57 <TD width="100%"><CODE>GX_TG_TEXCOORD1</CODE></TD> 58 </TR> 59 <TR> 60 <TD width="100%"><CODE>GX_TG_TEXCOORD2</CODE></TD> 61 </TR> 62 <TR> 63 <TD width="100%"><CODE>GX_TG_TEXCOORD3</CODE></TD> 64 </TR> 65 <TR> 66 <TD width="100%"><CODE>GX_TG_TEXCOORD4</CODE></TD> 67 </TR> 68 <TR> 69 <TD width="100%"><CODE>GX_TG_TEXCOORD5</CODE></TD> 70 </TR> 71 <TR> 72 <TD width="100%"><CODE>GX_TG_TEXCOORD6</CODE></TD> 73 </TR> 74 <TR> 75 <TD width="100%"><CODE>GX_TG_COLOR0</CODE></TD> 76 </TR> 77 <TR> 78 <TD width="100%"><CODE>GX_TG_COLOR1</CODE></TD> 79 </TR> 80 </TBODY> 81</TABLE> 82</DIV> 83 84<H2>Description</H2> 85<P>Texture coordinate source parameter.</P> 86<TABLE class="arguments" border="1" > 87 <TBODY> 88 <TR> 89<TH>GX_TG_POS</TH> 90<TD>Position (x, y, z, 1.0).</TD> 91 </TR> 92 <TR> 93<TH>GX_TG_NRM</TH> 94<TD>Normal (nx, ny, nz, 1.0).</TD> 95 </TR> 96 <TR> 97<TH>GX_TG_BINRM</TH> 98<TD>Binormal (bx, by, bz, 1.0).</TD> 99 </TR> 100 <TR> 101<TH>GX_TG_TANGENT</TH> 102<TD>Tangent (tx, ty, tz, 1.0).</TD> 103 </TR> 104 <TR> 105<TH>GX_TG_TEX0</TH> 106<TD>Texture coordinate ID 0.</TD> 107 </TR> 108 <TR> 109<TH>GX_TG_TEX1</TH> 110<TD>Texture coordinate ID 1.</TD> 111 </TR> 112 <TR> 113<TH>GX_TG_TEX2</TH> 114<TD>Texture coordinate ID 2.</TD> 115 </TR> 116 <TR> 117<TH>GX_TG_TEX3</TH> 118<TD>Texture coordinate ID 3.</TD> 119 </TR> 120 <TR> 121<TH>GX_TG_TEX4</TH> 122<TD>Texture coordinate ID 4.</TD> 123 </TR> 124 <TR> 125<TH>GX_TG_TEX5</TH> 126<TD>Texture coordinate ID 5.</TD> 127 </TR> 128 <TR> 129<TH>GX_TG_TEX6</TH> 130<TD>Texture coordinate ID 6.</TD> 131 </TR> 132 <TR> 133<TH>GX_TG_TEX7</TH> 134<TD>Texture coordinate ID 7.</TD> 135 </TR> 136 <TR> 137<TH>GX_TG_TEXCOORD0</TH> 138<TD>Texture coordinate ID 0 (output destination <CODE>GX_TEXCOORD1</CODE>) when a bump map is used.</TD> 139 </TR> 140 <TR> 141<TH>GX_TG_TEXCOORD1</TH> 142<TD>Texture coordinate ID 1 (output destination <CODE>GX_TEXCOORD2</CODE>) when a bump map is used.</TD> 143 </TR> 144 <TR> 145<TH>GX_TG_TEXCOORD2</TH> 146<TD>Texture coordinate ID 2 (output destination <CODE>GX_TEXCOORD3</CODE>) when a bump map is used.</TD> 147 </TR> 148 <TR> 149<TH>GX_TG_TEXCOORD3</TH> 150<TD>Texture coordinate ID 3 (output destination <CODE>GX_TEXCOORD4</CODE>) when a bump map is used.</TD> 151 </TR> 152 <TR> 153<TH>GX_TG_TEXCOORD4</TH> 154<TD>Texture coordinate ID 4 (output destination <CODE>GX_TEXCOORD5</CODE>) when a bump map is used.</TD> 155 </TR> 156 <TR> 157<TH>GX_TG_TEXCOORD5</TH> 158<TD>Texture coordinate ID 5 (output destination <CODE>GX_TEXCOORD6</CODE>) when a bump map is used.</TD> 159 </TR> 160 <TR> 161<TH>GX_TG_TEXCOORD6</TH> 162<TD>Texture coordinate ID 6 (output destination <CODE>GX_TEXCOORD7</CODE>) when a bump map is used.</TD> 163 </TR> 164 <TR> 165<TH>GX_TG_COLOR0</TH> 166<TD>S/T coordinate generation ID 0, from light color.</TD> 167 </TR> 168 <TR> 169<TH>GX_TG_COLOR1</TH> 170<TD>S/T coordinate generation ID 1, from light color (can be used only when <CODE>GX_TG_COLOR0</CODE> is used).</TD> 171 </TR> 172 </TBODY> 173</TABLE> 174 175<H2>Functions Using This Type</H2> 176<P class="reference"> 177<A href="../TexCoordGen/GXSetTexCoordGen.html">GXSetTexCoordGen</A> 178</P> 179 180<H2>Revision History</H2> 181<P> 1822007/10/22 Corrected an error.<br>2006/03/01 Initial version.<br> 183</P> 184 185<hr><p>CONFIDENTIAL</p></body> 186</HTML>