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14<h1 align="left">G3X_ResetMtxStack <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1>
15<H2>Syntax</H2>
16
17<dl>
18  <dd>
19<PRE><CODE>#include &lt;nitro/gx/g3x.h&gt;
20
21void G3X_ResetMtxStack();<BR></CODE></PRE>
22  </dd>
23</dl><h2>Arguments</h2>
24<P>None.</P>
25<h2>Return Values</h2>
26<p>None.</p>
27<H2>Description</H2>
28<UL>
29  <LI>Sets the stack level for the Projection matrix and Position/Vector matrix to 0.
30  <LI>Sets the Texture current matrix and the current matrix for the Position/Vector matrix to the identity matrix.
31  <LI>Sets the matrix mode after execution to <code>Position/Vector</code> mode.
32</UL>
33<P>This function performs the operations above. It is called from the <CODE><A href="G3X_Reset.html">G3X_Reset</A></CODE> function.</P>
34<h2>See Also</h2>
35<P><CODE><A href="G3X_Init.html">G3X_Init</A>, <A href="G3X_InitTable.html">G3X_InitTable</A>, <A href="G3X_InitMtxStack.html">G3X_InitMtxStack</A>, <A href="G3X_Reset.html">G3X_Reset</A></CODE></P>
36<H2>Revision History</H2>
37<P>2004/01/19 Initial version.</P>
38
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