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9<title>G2DInitSprite</title>
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14<h1>G2DInitSprite</h1>
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16<h2>Syntax</h2>
17<dl><dd><pre class="construction">
18#include &lt;revolution/G2D.h&gt;
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20void G2DInitSprite( G2DSprite *sprite );
21</pre></dd></dl>
22
23<h2>Arguments</h2>
24<TABLE class="arguments" border="1" >
25  <tr>
26<th><STRONG><EM><CODE>sprite</CODE></EM></STRONG></th>
27<td>Pointer to the <CODE>G2DSprite</CODE> structure.</td>
28  </tr>
29</table>
30
31<h2>Return Values</h2>
32<p>None.</p>
33
34<h2>Description</h2>
35<p>The <code>G2DInitSprite</code> function sets texture coordinates before rendering a sprite.</p>
36
37<h2>See Also</h2>
38<p>None.</p>
39
40<h2>Revision History</h2>
41<P>
422006/03/01 Initial version.<br>
43</p>
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45<hr><p>CONFIDENTIAL</p></body>
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