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14<h1 align="left">G2_GetBG3ScrPtr <img src="../../image/NTR.gif"align="middle"><img src="../../image/TWL.gif" align="middle"></H1>
15<H2>Syntax</H2>
16
17<dl>
18  <dd>
19<PRE>
20<CODE>#include &lt;nitro/gx/g2.h&gt;</CODE><BR>
21<CODE>void *G2_GetBG3ScrPtr();</CODE></PRE></dd>
22</dl><h2>Arguments</h2>
23<P>None.</P>
24<h2>Return Values</h2>
25<P>A pointer to the region storing the BG3 screen.</P>
26<H2>Description</H2>
27<P>This function returns a pointer to the base of the Main 2D Engine BG3 screen data. The return values for character BGs are as follows:</P>
28<P> </P>
29<BLOCKQUOTE><CODE>HW_BG_VRAM</CODE><BR> + (Value at the end of the name in the <CODE>GXBGScrOffset</CODE> enumerated type specified by <CODE><A href="../gx/GX_SetBGScrOffset.html">GX_SetBGScrOffset</A></CODE>) <BR> + (Value at the end of the name in the <CODE>GXBGScrBase</CODE> enumerated type specified by <CODE><A href="G2_SetBG3ControlText.html">G2_SetBG3ControlText</A></CODE>)</BLOCKQUOTE>
30<P>The return values are as follows for bitmap BGs:</P>
31<BLOCKQUOTE><CODE>HW_BG_VRAM</CODE><BR> + (Value at the end of the name in the <CODE>GXBGBmpScrBase</CODE> enumerated type that is specified by <CODE><A href="G2_SetBG3Control256Bmp.html">G2_SetBG3Control256Bmp</A></CODE>)</BLOCKQUOTE>
32<P> </P>
33<h2>See Also</h2>
34<P><CODE><A href="G2_SetBG3ControlText.html">G2_SetBG3ControlText</A>, <A href="G2_SetBG3Priority.html">G2_SetBG3Priority</A>, <A href="G2_BG3Mosaic.html">G2_BG3Mosaic</A>, <A href="G2_GetBG3CharPtr.html">G2_GetBG3CharPtr</A>, <A href="G2_SetBG3Offset.html">G2_SetBG3Offset</A></CODE></P>
35<H2>Revision History</H2>
36<P>2006/03/01 Corrected description of bitmap BG.</P>
37<P>2004/02/09</P>
38<UL>
39  <LI>Added to description.
40</UL>
41<P>2004/01/19 Initial version.</P>
42<hr><p>CONFIDENTIAL</p></body>
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