1 /*---------------------------------------------------------------------------* 2 Project: Horizon 3 File: font_ResFont.h 4 5 Copyright (C)2009-2012 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 46347 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NN_FONT_FONT_RES_FONT_H_ 17 #define NN_FONT_FONT_RES_FONT_H_ 18 19 #include <nn/types.h> 20 #include <nn/font/font_ResFontBase.h> 21 22 namespace nn { 23 namespace font { 24 25 //--------------------------------------------------------------------------- 26 // 27 //--------------------------------------------------------------------------- 28 class ResFont : public ResFontBase 29 { 30 public: 31 /* ------------------------------------------------------------------------ 32 Functions 33 ------------------------------------------------------------------------ */ 34 35 // 36 // 37 38 // 39 ResFont(); 40 41 // 42 virtual ~ResFont(); 43 44 // 45 46 // 47 // 48 49 // 50 // 51 // 52 // 53 // 54 // 55 // 56 // 57 // 58 bool SetResource(void* bfnt); 59 60 // 61 // 62 // 63 // 64 // 65 // 66 void* RemoveResource(); 67 68 using ResFontBase::IsManaging; 69 70 // 71 // 72 // 73 // 74 // 75 // 76 static u32 GetDrawBufferSize(const void* bfnt); 77 78 // 79 // 80 // 81 // GetDrawBuffer()82 void* GetDrawBuffer() 83 { 84 return GetTextureObjectsBufferPtr(); 85 } 86 87 // 88 // 89 // 90 // 91 // 92 // 93 // 94 // 95 // 96 // 97 void* SetDrawBuffer(void* buffer); 98 99 // 100 101 102 private: 103 /* ------------------------------------------------------------------------ 104 Functions 105 ------------------------------------------------------------------------ */ 106 107 // 108 // 109 // 110 // 111 // 112 // 113 // 114 // 115 // 116 static FontInformation* Rebuild(detail::BinaryFileHeader* fileHeader); 117 }; 118 119 } // namespace font 120 } // namespace nn 121 122 #endif // NN_FONT_FONT_RES_FONT_H_ 123