1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="IBM WebSphere Studio Homepage Builder Version 7.0.1.0 for Windows"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<TITLE>ENV_SetResourceSetArray</TITLE> 8<LINK rel="stylesheet" href="../css/nitro.css" type="text/css"> 9</HEAD> 10<BODY> 11<H1 align="left">ENV_SetResourceSetArray <img src="../image/NTR.gif"align="middle"><img src="../image/TWL.gif" align="middle"></H1> 12<H2>Syntax</H2> 13<DL> 14 <DD> 15 <PRE><CODE>#include <nitro/env.h></CODE></PRE> 16 <PRE><CODE>void ENV_SetResourceSetArray( ENVResource* array[] ); 17 </CODE></PRE> 18</DL> 19<H2>Arguments</H2> 20<TABLE border="1" width="100%"> 21 <TBODY> 22 <TR> 23<TD width="20%"><EM><STRONG>array</STRONG></EM></TD> 24<TD width="80%"> Pointer to the array of the resource array.</TD> 25 </TR> 26 </TBODY> 27</TABLE> 28<H2>Return Values</H2> 29<P>None.</P> 30<H2>Description</H2> 31<P>Sets the resource array used in searching for resources.</P> 32<P>Any resource arrays that have been set before this point are removed from the search target, and the array specified here becomes the target.</P> 33<P>Inside the function, the resource array at the start of the array specified by the <SPAN class="argument">array</SPAN> argument is set by the <A href="ENV_SetResourceSet.html"><CODE>ENV_SetResourceSet</CODE></A> function, and the subsequent resource arrays up until <CODE>NULL</CODE> is encountered are added by the <A href="ENV_AppendResourceSet.html"><CODE>ENV_AppendResourceSet</CODE></A> function. Close the end of <SPAN class="argument">array</SPAN> with <CODE>NULL</CODE>.<P>See <A href="ENV_SetResourceSet.html"><CODE>ENV_SetResourceSet</CODE></A> for more on specifying the resource array.</P> 34<P>This function is called from the <A href="ENV_Init.html"><CODE>ENV_Init</CODE></A> function. At that time:</P> 35 36<BLOCKQUOTE style="background:#ffffcc"><PRE><FONT color="#ff0000">SDK_WEAK_SYMBOL</FONT> ENVResource *<FONT color="#ff0000">resourceArray</FONT>[] = { NULL }; 37 38void ENV_Init(void) 39{ 40 : 41 <FONT color="#ff0000">ENV_SetResourceSetArray( resourceArray );</FONT> 42}</PRE></BLOCKQUOTE> 43 44<P>Initialization is performed for <CODE>resourceArray</CODE>, defined with the WEAK symbol. Because the <CODE>ENV_Init</CODE> function is called from the <A href="../os/init/OS_Init.html"><CODE>OS_Init</CODE></A> function, all the application has to do is define its own unique <CODE>resourceArray</CODE>.</P> 45 46<BLOCKQUOTE style="background-color:#ffffcc"><B>Example:</B> 47The user program can simply make the following definition. 48 49<PRE>ENVResource myResource[] = { 50 "test.member", ENV_U32(100), 51 ENV_RESOURCE_END 52}; 53ENVResource <FONT color="#ff0000">resourceArray</FONT>[] = { myResource, NULL };</PRE> 54 55</BLOCKQUOTE> 56 57<P>Naturally, it is acceptable to specify other resource arrays later.</P> 58 59<BLOCKQUOTE style="background-color:#ffffcc"><B>Example:</B><BR> 60<BR> 61<CODE>ENV_SetResourceSetArray( anotherResourceArray );</CODE><BR> 62<BR> 63In this example, the newest configuration for <CODE>resourceArray</CODE> is used, not the one that was declared at the start.</BLOCKQUOTE> 64 65<H2>See Also</H2> 66<P><A href="ENV_Init.html"><CODE>ENV_Init</CODE></A><BR> 67<A href="ENV_SetResourceSet.html"><CODE>ENV_SetResourceSet</CODE></A><BR> 68<A href="ENV_AppendResourceSet.html"><CODE>ENV_AppendResourceSet</CODE></A></P> 69<H2>Revision History</H2> 70<P>2009/06/03 Explained that calling <CODE>OS_Init</CODE> is now required.<BR> 712008/12/19 Added example.<BR> 722005/10/07 Initial version.</P> 73<hr><p>CONFIDENTIAL</p></body> 74</HTML> 75