1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 2 "http://www.w3.org/TR/html4/strict.dtd"> 3<html> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6<meta http-equiv="Content-Style-Type" content="text/css"> 7<link href="../css/manpage.css" rel="stylesheet" type="text/css"> 8<title>Rendering Order of Panes</title> 9</head> 10<body> 11 12<h1 id="SUMMARY">Rendering Order of Panes</h1> 13<p> 14The rendering order of panes located in a layout is determined according to the conventions given below.<br> 15</p> 16<ul class="list"> 17 18 <li>Rendering occurs in order from parent panes to child panes. In other words, child panes are rendered on top.</li> 19 20 <li>If multiple child panes exist, rendering occurs in the order of the number assigned to the child pane.<br> The number of a child pane can be checked and modified in the <a href="../ui/sub_window/relation/index.html">Parent-Child Hierarchy Window</a>. (In the parent-child hierarchy window, the tree items are in the order of the children's pane number.)</li> 21 22 <li>In addition to the rendering order described above, it is possible to change display priorities by <a href="../ui/property/pane/null.html">setting a Z value for the pane</a>. Currently, display priority settings made using this Z value are not reflected in display results on the tree, but can be checked by transferring to the Viewer.<br> <strong>To enable Z value-based display priority settings for a game project, be sure the game program renders with Z comparison enabled.</strong></li> 23</ul> 24 25<hr><p>CONFIDENTIAL</p></body> 26</html> 27