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9<TITLE>DEMO Library (DEMO) API Function List</TITLE>
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12<H1>DEMO Library (DEMO) API Function List</H1>
13
14<H2><A name="DEMO">DEMO Library Functions</A></H2>
15<TABLE class="api_list" border="1" >
16  <TBODY>
17    <TR>
18<TH><A href="./DEMOInit.html">DEMOInit</A></TH>
19<TD>Initializes the constituent elements of the operating system and device drivers.</TD>
20    </TR>
21    <TR>
22<TH><A href="./DEMOReInit.html">DEMOReInit</A></TH>
23<TD>Reinitializes the constituent elements of the operating system and device drivers.</TD>
24    </TR>
25    <TR>
26<TH><A href="./DEMOBeforeRender.html">DEMOBeforeRender</A></TH>
27<TD>Sets the viewport to render the appropriate field.</TD>
28    </TR>
29    <TR>
30<TH><A href="./DEMODoneRender.html">DEMODoneRender</A></TH>
31<TD>Uses <CODE>GXCopyDisp</CODE> to copy the embedded frame buffer (EFB) to the external frame buffer (XFB); sets the next frame buffer; waits for vertical retracing; and swaps the internal frame buffers.</TD>
32    </TR>
33    <TR>
34<TH><A href="./DEMOSwapBuffers.html">DEMOSwapBuffers</A></TH>
35<TD>Sets the next video frame buffer, waits for vertical retracing, and swaps the internal rendering buffers.</TD>
36    </TR>
37    <TR>
38<TH><A href="./DEMOGetRenderModeObj.html">DEMOGetRenderModeObj</A></TH>
39<TD>Returns current render mode.</TD>
40    </TR>
41    <TR>
42<TH><A href="./DEMOGetCurrentBuffer.html">DEMOGetCurrentBuffer</A></TH>
43<TD>Returns a pointer to the currently active XFB.</TD>
44    </TR>
45    <TR>
46<TH><A href="./DEMOFont.html">DEMO Font Functions</A></TH>
47<TD>Provides a simple means to display text on the screen.</TD>
48    </TR>
49    <TR>
50<TH><A href="./DEMOPad.html">DEMO Pad Functions</A></TH>
51<TD>Provides a simple means to obtain game pad inputs.</TD>
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54</TABLE>
55
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