1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../css/manpage.css" type="text/css" /> 7 <title>Define Instructions</title> 8 </head> 9 <body> 10 <h1>Define Instructions</h1> 11 <h2>Description</h2> 12 <div class="section"> 13 <p> 14 A <CODE>define</CODE> instruction sets a constant register value.<br> <br>The value does not change while the shader is running. Regardless of where it is declared in shader assembly code, it is valid for linked objects in their entirety.<br> You cannot set multiple values for the same register within the same set of linked objects. In addition, you cannot use define instructions on registers already specified by <CODE>#pragma bind_symbol</CODE> in the set of linked objects.<br> 15 </p> 16 </div> 17 18 <a name="function" id="function"> 19 <h2>List of Instructions</h2> 20 <div class="section"> 21 <table class="members"> 22 <tr> 23 <th> 24 <a href="def.html"><CODE>def</CODE></a> 25 </th> 26 <th>Define floating point constants</th> 27 <td>Sets the value of a floating-point constant register.</td> 28 </tr> 29 <tr> 30 <th> 31 <a href="defb.html"><CODE>defb</CODE></a> 32 </th> 33 <th>Define boolean constants</th> 34 <td>Sets the value of a Boolean register.</td> 35 </tr> 36 <tr> 37 <th> 38 <a href="defi.html"><CODE>defi</CODE></a> 39 </th> 40 <th>Define integer constants</th> 41 <td>Sets the values of integer registers.</td> 42 </tr> 43 44 </table> 45 </div> 46 </a> 47 48 49 <h2>Revision History</h2> 50 <div class="section"> 51 <dl class="history"> 52 <dt>2011/12/20</dt> 53 <dd>Initial version.<br /> 54 </dd> 55 </dl> 56 </div> 57 58 <hr><p>CONFIDENTIAL</p></body> 59</html> 60