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6		<title>Rotate</title>
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9	<body>
10		<h1>&lt;Rotate&gt;</h1>
11		<h2>Description</h2>
12		<p>
13            Rotation
14            </p>
15		<h2>Attributes</h2>
16		<table class="arguments">
17<thead><tr><td>Type</td><td>Attributes</td><td>Description</td></tr></thead><tr><td /><th>X</th><td>
18            X component.
19            </td></tr><tr><td /><th>Y</th><td>
20            Y component.
21            </td></tr><tr><td /><th>Z</th><td>
22            Z component.
23            </td></tr></table>
24
25<h2>Example Output</h2>
26
27<table>
28<tr>
29<td><pre>
30&lt;SkeletalAnimationData&gt;<br>
31    &lt;Skeleton RootBoneName=&quot;human&quot; ScalingRule=&quot;Maya&quot; IsTranslateAnimationEnabled=&quot;true&quot;&gt;<br>
32        &lt;Bones&gt;<br>
33            &lt;Bone Name=&quot;human&quot; ParentBoneName=&quot;&quot; IsSegmentScaleCompensate=&quot;false&quot; IsCompressible=&quot;true&quot; IsNeededRendering=&quot;false&quot; HasSkinningMatrix=&quot;false&quot; BillboardMode=&quot;Off&quot;&gt;<br>
34                &lt;Transform&gt;<br>
35                    &lt;Scale X=&quot;1&quot; Y=&quot;1&quot; Z=&quot;1&quot; /&gt;<br>
36                    <strong>&lt;Rotate X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;</strong><br>
37                    &lt;Translate X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;<br>
38                &lt;/Transform&gt;<br>
39            &lt;/Bone&gt;<br>
40            &lt;Bone Name=&quot;polygon_all&quot; ParentBoneName=&quot;human&quot; IsSegmentScaleCompensate=&quot;false&quot; IsCompressible=&quot;true&quot; IsNeededRendering=&quot;false&quot; HasSkinningMatrix=&quot;false&quot; BillboardMode=&quot;Off&quot;&gt;<br>
41                &lt;Transform&gt;<br>
42                    &lt;Scale X=&quot;1&quot; Y=&quot;1&quot; Z=&quot;1&quot; /&gt;<br>
43                    <strong>&lt;Rotate X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;</strong><br>
44                    &lt;Translate X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;<br>
45                &lt;/Transform&gt;<br>
46            &lt;/Bone&gt;<br>
47        &lt;/Bones&gt;<br>
48    &lt;/Skeleton&gt;<br>
49&lt;/SkeletalAnimationData&gt;<br>
50</pre></td>
51</tr></table>
52
53	<hr><p>CONFIDENTIAL</p></body>
54</html>