1 /*---------------------------------------------------------------------------* 2 Project: RevolutionDWC public include file 3 File: ./common/dwc_init.h 4 5 Copyright 2005-2008 Nintendo. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 *---------------------------------------------------------------------------*/ 14 15 #ifndef DWC_INIT_H_ 16 #define DWC_INIT_H_ 17 18 #include <common/dwc_memfunc.h> 19 20 #ifdef __cplusplus 21 extern "C" 22 { 23 #endif 24 25 /// Enumerator that indicates the authentication server 26 typedef enum{ 27 28 DWC_AUTHSERVER_DEBUG = 0, ///< Development server 29 DWC_AUTHSERVER_RELEASE, ///< Product server 30 DWC_AUTHSERVER_TEST ///< Do not use 31 32 }DWCAUTHSERVER; 33 34 //---------------------------------------------------------------------------- 35 // Function - external 36 //--------------------------------------------------------------------------- 37 int DWC_Init ( DWCAUTHSERVER authserver, const char* gamename, u32 gamecode, DWCAllocEx alloc, DWCFreeEx free ); 38 void DWC_Shutdown ( void ); 39 40 //---------------------------------------------------------------------------- 41 // Function - internal 42 //--------------------------------------------------------------------------- 43 u32 DWCi_GetGamecode ( void ); 44 45 46 #ifdef __cplusplus 47 } 48 #endif 49 50 #endif // DWC_INIT_H_ 51