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6		<title>Path</title>
7		<link rel="stylesheet" href="../css/mainpage.css" type="text/css" />
8	</head>
9	<body>
10		<h1>&lt;Path&gt;</h1>
11		<h2>Description</h2>
12		<p>
13Character string representing the path to the animation target.<BR> A fixed character string must be output.<BR> For details, see the <a href="../else/animation.html">General Information &gt; Animation</a> explanation.
14            </p>
15<h2>Example Output</h2>
16<table>
17<tr>
18<td><pre>
19&lt;AnimationGroupDescriptions&gt;<br>
20    &lt;GraphicsAnimationGroupDescription Name=&quot;SkeletalAnimation&quot; EvaluationTiming=&quot;AfterSceneCulling&quot;&gt;<br>
21        &lt;MemberInformationSet&gt;<br>
22            &lt;AnimationMemberDescription BlendOperationName=&quot;CalculatedTransform&quot;&gt;<br>
23                <strong>&lt;Path&gt;</strong>Skeleton.Bones[&quot;*&quot;].AnimatedTransform<strong>&lt;/Path&gt;</strong><br>
24            &lt;/AnimationMemberDescription&gt;<br>
25        &lt;/MemberInformationSet&gt;<br>
26    &lt;/GraphicsAnimationGroupDescription&gt;<br>
27    &lt;GraphicsAnimationGroupDescription Name=&quot;VisibilityAnimation&quot; EvaluationTiming=&quot;BeforeWorldUpdate&quot;&gt;<br>
28        &lt;MemberInformationSet&gt;<br>
29            &lt;AnimationMemberDescription BlendOperationName=&quot;Bool&quot;&gt;<br>
30                <strong>&lt;Path&gt;</strong>IsVisible<strong>&lt;/Path&gt;</strong><br>
31            &lt;/AnimationMemberDescription&gt;<br>
32            &lt;AnimationMemberDescription BlendOperationName=&quot;Bool&quot;&gt;<br>
33                <strong>&lt;Path&gt;</strong>Meshes[&quot;*&quot;].IsVisible<strong>&lt;/Path&gt;</strong><br>
34            &lt;/AnimationMemberDescription&gt;<br>
35        &lt;/MemberInformationSet&gt;<br>
36    &lt;/GraphicsAnimationGroupDescription&gt;<br>
37    &lt;GraphicsAnimationGroupDescription Name=&quot;MaterialAnimation&quot; EvaluationTiming=&quot;AfterSceneCulling&quot;&gt;<br>
38        &lt;MemberInformationSet&gt;<br>
39            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
40                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Emission<strong>&lt;/Path&gt;</strong><br>
41            &lt;/AnimationMemberDescription&gt;<br>
42            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
43                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Ambient<strong>&lt;/Path&gt;</strong><br>
44            &lt;/AnimationMemberDescription&gt;<br>
45            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
46                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Diffuse<strong>&lt;/Path&gt;</strong><br>
47            &lt;/AnimationMemberDescription&gt;<br>
48            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
49                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Specular0<strong>&lt;/Path&gt;</strong><br>
50            &lt;/AnimationMemberDescription&gt;<br>
51            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
52                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Specular1<strong>&lt;/Path&gt;</strong><br>
53            &lt;/AnimationMemberDescription&gt;<br>
54            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
55                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Constant0<strong>&lt;/Path&gt;</strong><br>
56            &lt;/AnimationMemberDescription&gt;<br>
57            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
58                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Constant1<strong>&lt;/Path&gt;</strong><br>
59            &lt;/AnimationMemberDescription&gt;<br>
60            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
61                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Constant2<strong>&lt;/Path&gt;</strong><br>
62            &lt;/AnimationMemberDescription&gt;<br>
63            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
64                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Constant3<strong>&lt;/Path&gt;</strong><br>
65            &lt;/AnimationMemberDescription&gt;<br>
66            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
67                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Constant4<strong>&lt;/Path&gt;</strong><br>
68            &lt;/AnimationMemberDescription&gt;<br>
69            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
70                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].MaterialColor.Constant5<strong>&lt;/Path&gt;</strong><br>
71            &lt;/AnimationMemberDescription&gt;<br>
72            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
73                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].TextureMappers[&quot;*&quot;].Sampler.BorderColor<strong>&lt;/Path&gt;</strong><br>
74            &lt;/AnimationMemberDescription&gt;<br>
75            &lt;AnimationMemberDescription BlendOperationName=&quot;Int&quot;&gt;<br>
76                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].TextureMappers[&quot;*&quot;].Texture<strong>&lt;/Path&gt;</strong><br>
77            &lt;/AnimationMemberDescription&gt;<br>
78            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
79                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].FragmentOperation.BlendOperation.BlendColor<strong>&lt;/Path&gt;</strong><br>
80            &lt;/AnimationMemberDescription&gt;<br>
81            &lt;AnimationMemberDescription BlendOperationName=&quot;Vector2&quot;&gt;<br>
82                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Scale<strong>&lt;/Path&gt;</strong><br>
83            &lt;/AnimationMemberDescription&gt;<br>
84            &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
85                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Rotate<strong>&lt;/Path&gt;</strong><br>
86            &lt;/AnimationMemberDescription&gt;<br>
87            &lt;AnimationMemberDescription BlendOperationName=&quot;Vector2&quot;&gt;<br>
88                <strong>&lt;Path&gt;</strong>Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Translate<strong>&lt;/Path&gt;</strong><br>
89            &lt;/AnimationMemberDescription&gt;<br>
90        &lt;/MemberInformationSet&gt;<br>
91    &lt;/GraphicsAnimationGroupDescription&gt;<br>
92&lt;/AnimationGroupDescriptions&gt;<br>
93</pre></td>
94</tr></table>
95
96	<hr><p>CONFIDENTIAL</p></body>
97</html>
98