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10		<h1>&lt;MemberInformationSet&gt;</h1>
11		<h2>Description</h2>
12		<p>
13            Information for animation target members.
14            </p>
15
16<h2>Example Output</h2>
17
18<table>
19<tr>
20<td><pre>
21&lt;AnimationGroupDescriptions&gt;<br>
22    &lt;GraphicsAnimationGroupDescription Name=&quot;SkeletalAnimation&quot; EvaluationTiming=&quot;AfterSceneCulling&quot;&gt;<br>
23        <strong>&lt;MemberInformationSet&gt;</strong><br>
24            &lt;AnimationMemberDescription BlendOperationName=&quot;CalculatedTransform&quot;&gt;<br>
25                &lt;Path&gt;Skeleton.Bones[&quot;*&quot;].AnimatedTransform&lt;/Path&gt;<br>
26            &lt;/AnimationMemberDescription&gt;<br>
27        <strong>&lt;/MemberInformationSet&gt;</strong><br>
28    &lt;/GraphicsAnimationGroupDescription&gt;<br>
29    &lt;GraphicsAnimationGroupDescription Name=&quot;VisibilityAnimation&quot; EvaluationTiming=&quot;BeforeWorldUpdate&quot;&gt;<br>
30        <strong>&lt;MemberInformationSet&gt;</strong><br>
31            &lt;AnimationMemberDescription BlendOperationName=&quot;Bool&quot;&gt;<br>
32                &lt;Path&gt;IsVisible&lt;/Path&gt;<br>
33            &lt;/AnimationMemberDescription&gt;<br>
34            &lt;AnimationMemberDescription BlendOperationName=&quot;Bool&quot;&gt;<br>
35                &lt;Path&gt;Meshes[&quot;*&quot;].IsVisible&lt;/Path&gt;<br>
36            &lt;/AnimationMemberDescription&gt;<br>
37        <strong>&lt;/MemberInformationSet&gt;</strong><br>
38    &lt;/GraphicsAnimationGroupDescription&gt;<br>
39    &lt;GraphicsAnimationGroupDescription Name=&quot;MaterialAnimation&quot; EvaluationTiming=&quot;AfterSceneCulling&quot;&gt;<br>
40        <strong>&lt;MemberInformationSet&gt;</strong><br>
41            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
42                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Emission&lt;/Path&gt;<br>
43            &lt;/AnimationMemberDescription&gt;<br>
44            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
45                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Ambient&lt;/Path&gt;<br>
46            &lt;/AnimationMemberDescription&gt;<br>
47            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
48                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Diffuse&lt;/Path&gt;<br>
49            &lt;/AnimationMemberDescription&gt;<br>
50            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
51                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Specular0&lt;/Path&gt;<br>
52            &lt;/AnimationMemberDescription&gt;<br>
53            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
54                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Specular1&lt;/Path&gt;<br>
55            &lt;/AnimationMemberDescription&gt;<br>
56            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
57                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant0&lt;/Path&gt;<br>
58            &lt;/AnimationMemberDescription&gt;<br>
59            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
60                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant1&lt;/Path&gt;<br>
61            &lt;/AnimationMemberDescription&gt;<br>
62            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
63                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant2&lt;/Path&gt;<br>
64            &lt;/AnimationMemberDescription&gt;<br>
65            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
66                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant3&lt;/Path&gt;<br>
67            &lt;/AnimationMemberDescription&gt;<br>
68            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
69                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant4&lt;/Path&gt;<br>
70            &lt;/AnimationMemberDescription&gt;<br>
71            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
72                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant5&lt;/Path&gt;<br>
73            &lt;/AnimationMemberDescription&gt;<br>
74            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
75                &lt;Path&gt;Materials[&quot;*&quot;].TextureMappers[&quot;*&quot;].Sampler.BorderColor&lt;/Path&gt;<br>
76            &lt;/AnimationMemberDescription&gt;<br>
77            &lt;AnimationMemberDescription BlendOperationName=&quot;Int&quot;&gt;<br>
78                &lt;Path&gt;Materials[&quot;*&quot;].TextureMappers[&quot;*&quot;].Texture&lt;/Path&gt;<br>
79            &lt;/AnimationMemberDescription&gt;<br>
80            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
81                &lt;Path&gt;Materials[&quot;*&quot;].FragmentOperation.BlendOperation.BlendColor&lt;/Path&gt;<br>
82            &lt;/AnimationMemberDescription&gt;<br>
83            &lt;AnimationMemberDescription BlendOperationName=&quot;Vector2&quot;&gt;<br>
84                &lt;Path&gt;Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Scale&lt;/Path&gt;<br>
85            &lt;/AnimationMemberDescription&gt;<br>
86            &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
87                &lt;Path&gt;Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Rotate&lt;/Path&gt;<br>
88            &lt;/AnimationMemberDescription&gt;<br>
89            &lt;AnimationMemberDescription BlendOperationName=&quot;Vector2&quot;&gt;<br>
90                &lt;Path&gt;Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Translate&lt;/Path&gt;<br>
91            &lt;/AnimationMemberDescription&gt;<br>
92        <strong>&lt;/MemberInformationSet&gt;</strong><br>
93    &lt;/GraphicsAnimationGroupDescription&gt;<br>
94&lt;/AnimationGroupDescriptions&gt;<br>
95</pre></td>
96</tr></table>
97	<hr><p>CONFIDENTIAL</p></body>
98</html>