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6		<title>IndexStreams</title>
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10		<h1>&lt;IndexStreams&gt;</h1>
11		<h2>Description</h2>
12		<p>
13            Index streams.
14            </p>
15<h2>Example Output</h2>
16
17<table>
18<tr>
19<td><pre>
20&lt;Shapes&gt;<br>
21    &lt;SeparateDataShapeCtr&gt;<br>
22        &lt;OrientedBoundingBox&gt;<br>
23            &lt;CenterPosition X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;<br>
24            &lt;OrientationMatrix M00=&quot;1&quot; M01=&quot;0&quot; M02=&quot;0&quot; M10=&quot;0&quot; M11=&quot;0&quot; M12=&quot;1&quot; M20=&quot;0&quot; M21=&quot;1&quot; M22=&quot;0&quot; /&gt;<br>
25            &lt;Size X=&quot;16.651&quot; Y=&quot;16.0032&quot; Z=&quot;0&quot; /&gt;<br>
26        &lt;/OrientedBoundingBox&gt;<br>
27        &lt;PositionOffset X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;<br>
28        &lt;PrimitiveSets&gt;<br>
29            &lt;PrimitiveSetCtr SkinningMode=&quot;None&quot;&gt;<br>
30                &lt;BoneIndexTable&gt;0&lt;/BoneIndexTable&gt;<br>
31                &lt;Primitives&gt;<br>
32                    &lt;PrimitiveCtr&gt;<br>
33                        <strong>&lt;IndexStreams&gt;</strong><br>
34                            &lt;UbyteIndexStreamCtr PrimitiveMode=&quot;Triangles&quot; Size=&quot;6&quot;&gt;0 1 2 1 3 2&lt;/UbyteIndexStreamCtr&gt;<br>
35                        <strong>&lt;/IndexStreams&gt;</strong><br>
36                    &lt;/PrimitiveCtr&gt;<br>
37                &lt;/Primitives&gt;<br>
38            &lt;/PrimitiveSetCtr&gt;<br>
39        &lt;/PrimitiveSets&gt;<br>
40        &lt;VertexAttributes&gt;<br>
41            &lt;Vector3VertexStreamCtr Usage=&quot;Position&quot; VertexSize=&quot;4&quot; Scale=&quot;1&quot; QuantizedMode=&quot;Float&quot;&gt;<br>
42            -8.32549 0 8.00161<br>
43            8.32549 0 8.00161<br>
44            -8.32549 0 -8.00161<br>
45            8.32549 0 -8.00161<br>
46            &lt;/Vector3VertexStreamCtr&gt;<br>
47            &lt;Vector3VertexAttributeCtr Usage=&quot;Normal&quot;&gt;0 1 0&lt;/Vector3VertexAttributeCtr&gt;<br>
48            &lt;Vector2VertexStreamCtr Usage=&quot;TextureCoordinate0&quot; VertexSize=&quot;4&quot; Scale=&quot;1&quot; QuantizedMode=&quot;Float&quot;&gt;<br>
49            0 0<br>
50            1 0<br>
51            0 0.961097<br>
52            1 0.961097<br>
53            &lt;/Vector2VertexStreamCtr&gt;<br>
54        &lt;/VertexAttributes&gt;<br>
55    &lt;/SeparateDataShapeCtr&gt;<br>
56&lt;/Shapes&gt;<br>
57</pre></td>
58</tr></table>
59	<hr><p>CONFIDENTIAL</p></body>
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