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10		<h1>&lt;SegmentsFloatCurve&gt;</h1>
11		<h2>Description</h2>
12		<p>
13            The tag for a segment curve. A segment curve is a collection of <CODE>ISegment</CODE> data.
14            </p>
15		<h2>Attributes</h2>
16		<table class="arguments">
17<thead><tr><td>Type</td><td>Attributes</td><td>Description</td></tr></thead><tr><td /><th>EndFrame</th><td>
18            Animation's end time.
19            </td></tr><tr><td>AnimationCurveRepeatMethod</td><th>PostRepeatMethod</th><td>
20            Repetition method for subsequent to animation's end time.
21            </td></tr><tr><td>AnimationCurveRepeatMethod</td><th>PreRepeatMethod</th><td>
22            Repetition method for prior to animation's start time.
23            </td></tr><tr><td /><th>StartFrame</th><td>
24            Animation's start time.
25            </td></tr></table>
26		<h2><CODE>AnimationCurveRepeatMethod</CODE> Enumerated Type</h2>
27		<table class="arguments">
28<thead><tr><td>Value</td><td>Description</td></tr></thead><tr><th>None</th><td>Do not repeat.</td></tr><tr><th>Repeat</th><td>Simple repeat.</td></tr><tr><th>Mirror</th><td>Invert and repeat for each repeat over time.</td></tr><tr><th>RelativeRepeat</th><td>
29            Repeat relative to the final value of the previous repeat. A simple repeat if relative values have no meaning for the curve.
30            </td></tr></table>
31
32<h2>Example Output</h2>
33
34<table>
35<tr>
36<td><pre>
37&lt;Animations&gt;<br>
38    &lt;MaterialAnimationData Name=&quot;&quot; FrameSize=&quot;5&quot; LoopMode=&quot;OneTime&quot; IsAdditiveAnimation=&quot;false&quot;&gt;<br>
39        &lt;MemberAnimationDataSet&gt;<br>
40            &lt;MemberAnimationData&gt;<br>
41                &lt;Path&gt;Materials[&quot;lambert2&quot;].TextureMappers[0].Texture&lt;/Path&gt;<br>
42                &lt;IntAnimation&gt;<br>
43                    <strong>&lt;SegmentsFloatCurve PreRepeatMethod=&quot;None&quot; PostRepeatMethod=&quot;None&quot; StartFrame=&quot;0&quot; EndFrame=&quot;5&quot;&gt;</strong><br>
44                        &lt;Segments&gt;<br>
45                            &lt;StepFloatSegment&gt;<br>
46                                &lt;Keys&gt;<br>
47                                    &lt;StepFloatKey Frame=&quot;0&quot; Value=&quot;0&quot; /&gt;<br>
48                                    &lt;StepFloatKey Frame=&quot;1&quot; Value=&quot;1&quot; /&gt;<br>
49                                    &lt;StepFloatKey Frame=&quot;2&quot; Value=&quot;2&quot; /&gt;<br>
50                                    &lt;StepFloatKey Frame=&quot;3&quot; Value=&quot;3&quot; /&gt;<br>
51                                    &lt;StepFloatKey Frame=&quot;4&quot; Value=&quot;4&quot; /&gt;<br>
52                                    &lt;StepFloatKey Frame=&quot;5&quot; Value=&quot;5&quot; /&gt;<br>
53                                &lt;/Keys&gt;<br>
54                            &lt;/StepFloatSegment&gt;<br>
55                        &lt;/Segments&gt;<br>
56                    <strong>&lt;/SegmentsFloatCurve&gt;</strong><br>
57                &lt;/IntAnimation&gt;<br>
58            &lt;/MemberAnimationData&gt;<br>
59        &lt;/MemberAnimationDataSet&gt;<br>
60    &lt;/MaterialAnimationData&gt;<br>
61&lt;/Animations&gt;<br>
62</pre></td>
63</tr></table>
64
65	<hr><p>CONFIDENTIAL</p></body>
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